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About Sinistrem

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  1. I'm pretty sure they released it by mistake and have since taken it down, so we'll have to wait.
  2. Weren't Klei saying they were excited to do "what they've never done before" in the future? Given "when worlds collide" wording maybe we are getting a cross over with some other game?
  3. I'm pretty sure it is a new seasonal event so it is hallowed nights / winter feast deal.
  4. Great update! So can we catch crow children and incarcerate them in bird cages?
  5. Does that mean Wortox will be able to snap a full stack worth of spider necks with one click?
  6. I'm going to call this new hat "Warly's life support". And after all the horn poaching, milk isn't going to be an issue.
  7. I can see it actually being a pair of opposite traits, like Floral lover (gives boost when affected by them) and Allerigc (sneezing/stress)
  8. How exactly does it release said pwater? Does it drip it beneath station? Pipes? Bottles?
  9. They could easily get through steel doors by slipping away with passing dupes. I.e. when vole was standing near door and rushing out when rancher was leaving the room, same as hatches and other creatures. Or even worse, if the door would close before they leave door frame they'll get stuck there as if they are dug inside (cracks on backdrop) and the only way to fix that was to leave door open and wait for it to try to dig somewhere.
  10. I have a Shove Vole stable with an autominer, when a shove vole creates a regolith block and it entombs something, autominer clears the block and everything works fine. Except for feeders. If a feeder has been entombed, vole will ignore it even if it is full of regolith and been cleared by autominer, leading to starvation. Going to feeder settings, disallowing regolith, dropping it on the floor, and then allowing again for sweeper to put it back in fixes the problem with voles eating from it again.
  11. Critters will no longer pass through doors set to "auto", even if a duplicant has opened it. They will pass through doors set to "open" though Does that mean what i think and tamed ranching of shove voles inside your base no longer feels like S.C.P. spinoff game with water moats and arcane exit airlock designs for easier recontainment?