Single Status Update
Hello, about 4 years ago you were trying to find a way to pull the moonphase from the world in DST games.
which I have found to be simply "TheWorld.state.moonphase"
However, I am currently trying to do the same in DS game mod, but of course the code isn't the same. I tried GetClock():GetMoonPhase() and crashed with an error attempting to index a nil value.
Do you have any insight?