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    • JoeW

      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

Cunning fox

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  1. Line 88 in wendy.lua if TheNet:GetServerGameMode() == "quagmire" then inst:AddTag("quagmire_grillmaster") inst:AddTag("quagmire_shopper") else inst:AddComponent("pethealthbar") end Should be changed to something like local gamemode = TheNet:GetServerGameMode() if gamemode == "quagmire" or then inst:AddTag("quagmire_grillmaster") inst:AddTag("quagmire_shopper") elseif gamemode ~= "lavaarena" then inst:AddComponent("pethealthbar") end And function OnClientPetSkinChanged (line 61) should check for this component local function OnClientPetSkinChanged(inst) if inst.HUD ~= nil and inst.HUD.wendyflowerover ~= nil and inst.components.pethealthbar then local skinname = TheInventory:LookupSkinname( inst.components.pethealthbar._petskin:value() ) inst.HUD.wendyflowerover:SetSkin( skinname ) end end
  2. Error during intialization

    You most likely have missing/outdated drivers.
  3. Missing symbols

    When woodie plays his custom idle animation, some of his symbols disappear:
  4. If you call any of those functions on modded item with custom atlas, it'll return a number.
  5. This is a really old bug, it was there since the Oh well that Maxwell update
  6. P.S: Found out that that bug occurs only to items from mods.
  7. This ancient bug crashes lots of mods, such as extra equip slots. For some reason image and atlas are net_hash, so in some cases, it returns a number value, such as 3218674000. I think it's better to change the net_hash to net_string
  8. FMOD Error: Can't play event turnoftides/creatures/together/spider_moon/spike: The requested event, event group, event category or event property could not be found.
  9. I have a world without an ocean but with WaveManager. By default, the edge of the world is colored the same color as void, but when I tried to disable it by changing the alpha value it did nothing.
  10. map.lua: 166 Someone mistyped GROUND.IMPASSABLE twice. It should be GROUND.INVALID. if tile == GROUND.IMPASSABLE or tile == GROUND.IMPASSABLE then return false end
  11. I'm really sorry, maybe you just forgot to push the changes to steam? I have the same problem with my mod and the basements mod too.
  12. This big wasn't fixed in the last patch.
  13. RoT|AnimState breaks in the void

    Quick change: I've removed the OnGround orientation and it did nothing
  14. If you spawn anything with big onground texture, the AnimState'll stop rendering normally.
  15. Not really. They just have to install multithreading library and then separate processes.