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    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      UPDATE: Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   

SuperCaffeineDude

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About SuperCaffeineDude

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  1. Water Vapor physic?

    I think the problem is that currently you have to introduce an infinite source (steam/vomit/tears), when it's kind-of a game about a closed-environment. For me, that's a bit of a shame, but as I and others have mentioned, I think other ways of simulating that are a dehumidifier and a waste liquid from algae and other plants.Spitballing, not claiming to have all the answers, but I'm kind of disappointed with having to find ways cheat water into existence
  2. Water Vapor physic?

    This was a let down for me, you can't seem to make a closed system. I'd like vapor as a gas, and combine it with a Dehumidifier and Humidifier, and have it pool when cool enough. Also if retained water was simulated for creatures and plants, that'd be cool, so when they can only produce so much liquid (urination/regurgitation/decomposition), but maybe that's too advance. However if compost-piles and such produced a sterile slime you could reclaim liquid from, that'd be a step forward into making longer games possible without an infinite source of water.