Usagibro

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About Usagibro

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Don't Starve Together
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  1. I don't know if this is the correct place to post this issue because it may just be an issue on my end, but ever since the update don't starve hasn't been launching on steam. When I try to launch it a blank window will pop up and then instantly disappear. I've tried verifying the cache, reinstalling, and running as administrator and so far none of them have worked. I don't recall doing anything that would have caused this before the update and I've been stumped on how to fix it. If this is a bug and not a problem on my end then I hope this helps. Thanks! Here is the log in case that helps: [00:00:01]: System Memory: Memory Load: 43% Available Physical Memory: 4553m/8130m Available Page File: 11915m/16322m Available Virtual Memory: 3918m/4095m Available Extended Virtual Memory: 0m [00:00:01]: Process Memory: Peak Working Set Size: 35m Working Set Size: 35m Quota Peak Page Pool Usage: 302k Quota Page Pool Usage: 280k Quota Peak Non Paged Pool Usage:24k Quota Non Paged Pool Usage: 23k Page File Usage: 11m Peak Page File Usage: 11m [00:00:01]: Starting up [00:00:01]: Don't Starve: 303992 WIN32_STEAM Build Date: 627 [00:00:01]: SteamID: 76561198111555583 [00:00:01]: THREAD - started 'GAClient' (6040) [00:00:01]: HttpClient::ClientThread::Main() [00:00:01]: SteamApps()->BIsSubscribedApp( 282470 ) -- Subscribed! [00:00:01]: SteamApps()->BIsDlcInstalled( 282470 ) -- Installed! [00:00:01]: SteamApps()->BIsSubscribedApp( 393010 ) -- Subscribed! [00:00:01]: SteamApps()->BIsDlcInstalled( 393010 ) -- Installed! [00:00:01]: SteamApps()->BIsSubscribedApp( 712640 ) -- Subscribed! [00:00:01]: SteamApps()->BIsDlcInstalled( 712640 ) -- Installed! [00:00:01]: Cloud enabled: true [00:00:01]: Enabled app: true Enabled account: true [00:00:01]: Num files: 26 [00:00:01]: Quota used: 4.512 Mbytes / 200.000 Mbytes [00:00:01]: HardwareStats: OS name Microsoft Windows 8.1 version 6.3.9600 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i3-4350 CPU @ 3.60GHz manufacturer GenuineIntel clockSpeed 3600 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 750 Ti driverDate 20190111000000.000000-000 megsOfRam 2048 refreshRate 60 videoModeDescription 1600 x 900 x 4294967296 colors driverVersion 25.21.14.1771 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: WindowManager::Initialize [00:00:01]: RestoreWindowPosition [00:00:01]: Saved Client Pos (243 x 39) [00:00:01]: Adjusted Window Pos (235 x 8) [00:00:01]: EnsureWindowOnScreen [00:00:01]: All good. [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: THREAD - started 'WindowsInputManager' (6484) [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 750 Ti) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:01]: FMOD VERSION: 00044464 (00044464) [00:00:02]: cDontStarveGame::DoGameSpecificInitialize() [00:00:02]: cGame::StartPlaying
  2. When playing as Woodlegs I dug up a chest that was spawned from wearing the lucky hat, which caused the game to crash even though the ones I dug before did not cause a crash. The crash log mentions snakes, so maybe it has something to do with trying to spawn Shipwrecked snakes in Hamlet?
  3. I placed a Piko on the shelf in the house that you can buy. After awhile I came back and took the Piko off and the game crashed. I don't know if this is because it starved and died while on the shelf or if entering and re entering the house had anything to do with it.
  4. A Piko climbed up the stump of an already chopped down tree and disappeared once its climbing animation finished.
  5. This update sure is causing a lot of buzz
  6. Maxwell Memes: The Sequel

    We already have that! It's called Reign of Giants!
  7. Maxwell Memes: The Sequel

    We can never have enough Maxwell centipedes.
  8. Maxwell Memes: The Sequel

    when she give the succ
  9. Maxwell Memes: The Sequel

    "I-Its not like I like you or anything!"
  10. Maxwell Memes: The Sequel

    We have only ourselves to blame.
  11. Maxwell Memes: The Sequel

    Wilson's hunting for something.
  12. Maxwell Memes: The Sequel

    *SNORT