Sedivy

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About Sedivy

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  1. The thing is it fills up the feeder with the wrong stuff, especially stuff I'd like to use for other purposes. I too would like to get this fixed. This selection of all critters based on food should be pushed into another menu as it's not a bad idea, but should not be a default choice when making selections and the feeder should definitely not be selecting alternative foods for these auto-added critters.
  2. I just dropped by to say the same thing. The bottomless stomach thing was dark in colour so the first thing that popped in my eyes was decreased metabolism and I thought, how is that a bad thing? This guy eats less food? Definitely needs correction in description. Increase in metabolism means eating lots but burning it fast, having lots of energy and having difficulty keeping weight. Decreased metabolism is opposite. Weight gain even though not huge amount of food intake, sleepiness and lack of energy.
  3. Now we need an in game implementation of this as an item. Thank you for the list btw.
  4. He goes for the structures, so build a pig house nearby or something and he should show up to try and smash it. I've had him show up at night in winter when I couldn't really leave the fire, just to wreak havoc on nearby villages and never touch me (though the heavy breathing is disturbing ). If it's during the day or dusk, run over, interrupt the smash fest by attacking and then kiting.
  5. DIsplay Food Values Smart Crockpot Minimap HUD Relaxed Crafting Damage Indicators Kiting is the choice of fighting style for most mobs. There are exceptions. The spider queen and the frogs come to mind. Queen I just don't dodge very well and end up tanking her anyway, and frog hit timings are very short and I never get them right.
  6. Please update this. It's so useful.