Mobbstar

  • Content Count

    6193
  • Joined

  • Last visited

Community Reputation

14082 Excellent

About Mobbstar

  • Rank
    Lorem ipsum
...

Badges

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Enable

Single Status Update

See all updates by Mobbstar

  1. Hello there, I've looked through your older "Introduction to some Components" forum post, and besides understanding some other useful information, I didn't quite find the one I was looking for. The post is archived so I couldn't comment, but maybe you can help me out on how the "amphibious" component works out, or how I can trigger it.

    1. Mobbstar

      Mobbstar

      I have not worked with the amphibious component very thoroughly before, but it is relatively new to DST and requires stategraph work alongside itself to function. Refer to the hounds for an example. The component triggers the "jumping" state if necessary, but the actual swimming and such are your problem, the component merely sets the "swimming" tag and lets you SetEnterWaterFn and SetExitWaterFn and does not do anything else in this regard.