That's like saying "You have the resources for both the breezy vest and the hibernation vest. Which do you craft?" Of course you'd make the hibernation vest, it's potentially the best body slot for winter in the game. But it's all based on circumstances, skill, and playstyle. For instance, there's quite a few people committed to not using the "meta backpack" and they like to use other body slot items. The breezy vest is fairly cheap and is obtainable the first season of the game. Not to say they wouldn't upgrade to the puffy vest later, but for that little while, it's nice to have.
The Time Machine
The Pizza Guy
THE M$@%!#*)<(&=G TIME BOMB
The Most Seeing
The Shamed Warrior
The Mercenary of Love
The Voice of The Void
The Goddess of The Ocean
The Destroyer of All
The Creator of All
The man behind the mask
The woman behind the man
The calm before the storm
The girl behind the universe
The Other Scythe
The Wizard Way Better Than Weirdo
The Festive Man from Festive Land
The Cruel Joke.
I'd enjoy if there was more bosses that come to you as the game goes on. I loved the seasonal giants for that, so every season you need to prepare for a good fight. Sadly, they felt the need to make Mgoose take the same fate as Dfly, so that leaves only two giants that come to you. Perhaps if a hound wave would get replaced by a special boss mob (Not a varg because I just despise fighting those things) that is as balanced as bearger or something, I don't want to have to wake up to toadstool stomping towards my base.
Happy Halloween everyone! I can't wait to see everyone's spooky stuff!
Woodie is hands down the best character for nomadding. He has absoloutely no issues with sanity, minor insulation, and so long as it isnt winter, he can get food from birchnuts. Plus, there's always beaver mode if you're feeling freaky. I've done nomadding playstyles myself, and heck, woth woodie, im able to join a game early winter and survive on my own until spring.
You need to kill the new boss in the new area of the map, the Ancient Fuelweaver. You get there via a random tentapillar and need to get to the center of it, where you'll find a portal. Put an ancient key inside it (Drops from the ancient guardian, or is inside the minotaur chest, or is in the minotaur arena), construct the odd skeleton, and then reanimate it with the shadow heart. If you beat that boss, not only do you get some special drops, but the ruins will begin to regenerate.
Because then I have to go into combat using up more slots than normal. If I'm purposely going out for a fight, I have better gear to carry. If hounds or a boss are coming, I don't have the time to grab it. I don't like wasting time by running out to the nearest spider den to slap one just to break a spear, I'd prefer to just beat up an enemy with a good percentage item when I need to, not run at a pinata with 12 spears at 2% and more helmets are 3%. Not to mention, I don't need to fight goats and werepigs at a constant, so that's a very slim opportunity for something that shouldn't be an issue in the first place.
1: That'd be a huge pain and would require quite a bit more coding and altering because crafting recipes just don't have an "rare item" tag. 2: Wowzers are you defensive. Look buddy, I'm not calling you out or saying you're ideas all bad, I have nothing against you. Sorry if you took any offense. 3: I wasn't freaking out, I was just saying my opinion. Other people have brought up the issue besides just you and I figured I'd offer my two cents, I wasn't intending to single you out or whatever. Again, sorry if this is somehow the case, I have nothing against you. 4: Because I absolutely despise having tons of low percentage items. If you could combine low use things, it wouldn't be brokenly powerful but it'd be helpful as heck. For me, by day 1,000, my base is swimming in 2% armor items and weapons, percentages so low it's impractical to tote them around anymore. Sure, I could burn them off doing something stupid, but that's time consuming and worthless for the most part. Even if you use the excuse that two players could want it, I sincerely doubt two players are going to want a fire staff with one use. While you can argue just crafting a new one would be better, crafting a new one also outdoes repairing it as well, so that argument's nullified. I think it should be an enhancer rather than a flat out fixer. There needs to be some sacrifice rather than just taping up a beequeen crown infinitely to remove the need to fight her again. 5: I kind of feel like you're purposely going out and insulting my intelligence. Thanks. Again, I have nothing against you, and you're just as entitled to have an opinion as I am. And you can still repair items to 100%, but it'd require a sacrifice to get there rather than 1 character is able to fix anything for an insanely cheap price, which, in my opinion, would make her too strong, especially if that was combined with your cheaper crafting thing. She still has no downsides, so with all of this combined she'd definitely need one warranted.
I'd assume if you right click an item with the tape it gets tagged as "Taped" which you can then use on another item. It'd still be better than a sewing kit. Because we all know tape holds cloth together better than it holds hard things it can actually adhere to.