YumoS

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About YumoS

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Don't Starve Together
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  1. i also think that there is a lot of annoying stuff. no challenge or fun. just annoyances. you can get your hands on everything on day 5. the biomes are also boring and not special in any way. the most annoying stuff are bats. they spawn and annoy you every 10 days. spamming mobs is boring and no challenge. i want new mechanics that make the game intresting and fun. not boring annoying stuff that you have to repeat so often that you sometimes think you dont play a game. you work basically.
  2. instead of making paid characters you could make paid skins. there are tons of skins that everyone wants but dont want to buy it on the community market because of the crazy prices of 40 dollars for a wendy skin. you could get more money this way. or is there something i dont see?
  3. i dont like the spamming of enemies. its not good content if you need to spam hundreds of bats or frogs to make it more challenging. it is not a well thought challenge. it is the easy way out.
  4. References in Hamlet

    you could say that Ro Bin looks like Taillow from pokemon. But both of them are a reference to the real robin. still fun to think that. The Iron Hulk could be a reference to The Iron Giant. The Pugalisk could be a reference of the Basilisk from Harry Potter and the chamber of secrets. It also had the ability to "freeze" enemies.
  5. If Spider Monkeys target an enemy, for example Ro Bin, they don't loose their aggro even if i attack them.
  6. yes, i am on the latest version. i use mods. i use flingomatic range checker, dst skins and emotes and geometric placing mod.
  7. i still have this bug. i shift clicked several items and they vanished. i used the comman c_gonext("") and i landed out of the map. i used this command with all lost items and i land always at the exact same location. the funny thing is there is also a pig which house got destroyed and one of these little squirells who kind of bugged into a cut tree. like it is the purgatory in dont starve.
  8. it works if you make a shipwrecked world linked with a hamlet world when you create the world. then in shipwrecked you can get the silly string and the seaworthy both on 1 island. if you enter the seaworthy you can choose rog. in rog you can also find the balloon and the seaworthy part to make the portals. now you linked all three worlds together! congratulations! but the problem is that i didnt encountered 1 single boss until day 64. now i dont know if its a bug or bad luck.
  9. i know this bug exists but i found a way to circumvent this bug and indeed created a rog world from where i can travel to shipwrecked and hamlet. but the only missing things are the bosses including deerclops.
  10. once again, i have dived deep into the game and found a bug i think. i created a shipwrecked world with hamlet. entered the seaworthy and landed in rog. now i can jump into shipwrecked and hamlet. i cant craft the old bell and i didnt encounter 1 single boss in rog. i played the whole time in rog 64 days but still no boss. they just dont spawn at all and that makes me really sad. D:
  11. i deleted the world but that should be no problem because it is easily replicatable.
  12. Hello, i wanted to start a Rog world compatible with hamlet world. on the menu i choosed rog and it asked me if i want to make it compatible with shipwrecked or hamlet. i choosed hamlet and created the world. after playing for an hour and wondering where the hell the decidous forest is, i saved and quit the game. now on the menu it shows it as a standart DS world. i thought maybe i made a mistake and created another world but the same thing happened. is this a possible bug?
  13. yes, i submited this bug with the ancient ruin doors. if you enter it with a hand full of pig guards you get pushed out of the ruin and cant get back in.