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Klei Bug Tracker

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Everything posted by Mday

  1. I waited for like 3 days during the Aporkalypse. Use c_countprefabs("ancient_herald") and it says count= 0? I thought it is suppose to spawn near the player soon after the aporkalypse started? Edit: Nvm I restarted the game and it spawned in like half a day.
  2. Still can't load my save.
  3. I don't really know lol. May be it is indeed a world gen issue hahaha. if you upload your save file I will search for it. My crafting tab isn't blocking my screen as much and I can see the wall on the left side.
  4. 10+ days ago I uploaded a save via the "report bug" button. I cannot load the save as you can see in the warning screen. I just wana know if it is at all possible that in future update this save can come back to live again? Also is the cause of the save corruption under investigation/fixed? Tyvm.
  5. Just spawn a piko and a backpack, watch it do it's thing.
  6. Did you check the south side of some of these rooms as well (marked in red)? Since the southern wall of a room is not shown in the game, you can only see some cracks on the floor which indicates where the cracked wall is.
  7. It is some kind of sound audio shattering issue, which only happens after the update. With the moleworm, I was working on a moleworm farm. When say 10+ moleworms are tunneling I start getting audio shattering issue. With the Rabid Beetles, it happens when there are say 20+ of them chasing you deep in the forest. At first it is shattering, then lost of all audio including BGM music, weapon attack, getting hit and etc. Only gets better as bettles die and number reduced. Normally I would make a video to better explaining the issue, however since I am using on board graphic atm I am not sure I can record anything.
  8. Um... I am having some kind of sound issue here. Rabid Beetles and moleworm movement sound is broken.
  9. Opps. I just tested it on both DS and DST and you are right. I remember these numbers from way back when guano was introduced to the game. Did some tests back then to see how different they are. Which is why I have always save the rots for grass tuft(use to be 13 grass harvest per rot, now is 20, same as poop) and poop for berry bush. Things must have changed over the years.
  10. This is intended. The type of fertilizer used matters. Poop = 5 harvest, rot and rotten egg= 3 harvests, Guano= 7 or 8 (I forget which number is correct). Each time a globber jump into a berry bush it consume 1 harvest count. Natural spawned berry bush has unlimited counts of harvests hence is not affected by globber. Harvest your berry bush during the day if you find this issue annoying.
  11. Just now BFB's foot landed on top of me and killed me. Looks like if you are at the edge of the world, BFB may not have enough room to land at it's usual spot (which should be somewhere far away from the player).
  12. That is not the right jacket:C
  13. Edit: All 4 farms in the PIC are nutrients depleted. The one glowing slightly white for it is being examined.
  14. Control issue: unable to pick up items next to a set tooth trap using the "space bar" hotkeys. Started the game in Hamlet, then traveled to SW and come across this issue. Use to be able to just hold on to the "space bar" key to reset all traps and then pickup whatever drops there are. This is now broken. Holding "space bar" now reset all traps then just stand there and will not pickup anything. Release and press "space bar" again still won't pick up anything. Forced to pick up each item with a mouse click. Annoying as hell I must say:C.
  15. They base is perfectly fine when there are players around. But if we out somewhere far to unload the area, the area will be all burnt. No it is not a result of griefing.
  16. Use spacebar to use the door in dark. Thou if there are grass/twigs nearby your character may go on collect those instead of using the door for exit.
  17. Problem Event Name: APPCRASH Application Name: dontstarve_steam.exe Application Version: Application Timestamp: 5bf6f100 Fault Module Name: dontstarve_steam.exe Fault Module Version: Fault Module Timestamp: 5bf6f100 Exception Code: 40000015 Exception Offset: 00095a8c OS Version: 6.1.7601. Locale ID: 1033 Additional Information 1: 6964 Additional Information 2: 69640b5a32519ce04c8fb33bc99af2f8 Additional Information 3: 1d10 Additional Information 4: 1d106b008689543de18c8d85f00a166c Read our privacy statement online: If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt
  18. Shot the sealnado with blunderbuss, kill it, it drops a gunpowder. May be related to the tornado attack which sucks in nearby items, which in this case is the projectile(gunpowder).
  19. I think this bug remains in Hamlet enabled SW world. In this case I have 1 x fish and 8 x gun powders. (I had a Blunderbuss made from Hamlet, fired 8 times in this world, then I found 8 gun powders here. Also some monkey I killed with the blunderbuss stolen some fish before so that may be related too)
  20. Look at what this game is teaching our kids
  21. Flower of life drain max health just like a meat effigy.
  22. Build improved farm indoors. You can seed it, but if you leave the house, it become a normal farm without seed and can't be interacted with.