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About Nickster206

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  1. The Cute Animal Thread

    May as well add my cat to the mix.
  2. Show Us Your Colony

    So here's me at cycle 58, running pretty smoothly if you ignore my diminishing water supply. I made the mistake of not quarantining the hand sanitizers because I didn't realize they were the cause of my chlorine problem. I had thought it was leaking in from the top of the base, but I guess bleach(stone) is chlorine so I shoulda known better. (side note, why do the hand sanitizer stations have tongues?!) In case you didn't notice yet, I have a pet! He is responsible for eating up my gigantic supply of sandstone and mass producing coal all day long because there's no naturally spawning tiles for him to run back into during the day. I use solely him to fuel both my coal generators and it's been working perfectly. I recommend you try out a "hatch farm" yourself if you haven't already. But then a measly 5 days later, and my water supply is completely gone! This makes no sense to me whatsoever, as I have nothing consuming water that doesn't produce contaminated water which I filter. I haven't been using the electrolyzer for about 30 cycles so that wasn't it. Maybe the conversion rate of Contaminated H20 --> H20 is diminishing? Idk. Here's my "extremely well planned out" plumbing system. Perhaps the complexity was too much for the game to handle and water just started disappearing? Anyways, if you know why my water vanished when I wasn't really using it, I really want to know.
  3. The hats' debugspawns are as follows: Blue Funcap: "blue_mushroomhat" Green Funcap: "green_mushroomhat" Red Funcap: "red_mushroomhat"
  4. Getting agents to have 8 augment slots is surprisingly simple, actually. No kwad tools needed. Simply follow the following steps: 1. Open, located in wherever you put your steam folder/steam/steamapps/common. 2. Open the sim folder. 3. Open the unitdefs folder. 4. Open the agentdefs file. Now, scroll down until you see " cyborg_1 " (it's a fair bit of scrolling down, around halfway through the file.) This template represents Sharp, and one of his traits is " augmentMaxSize=6 ", found in " traits = util.extend ", under cyborg_1. Change this to however many slots you want, and copy " augmentMaxSize=(however many you want) " to your clipboard. Paste this in each agent's template directly to the right of " mpMax = 8, " and keep it within the " }, " bracket. Voila! Should work as planned. If you need any more help, just ask REMEMBER TO SAVE before exiting!
  5. MorePlantables

    I've been a huge fan of your mods for a long time. I think this would be an amazing addition to your mod; diggable cacti. That's all. Of course, if you don't have reign of giants, you don't have to. It's just a thing that would be really great for if you did have it. Thanks Love your work! EDIT: The art for dug reeds is already in the game files. You could make it so you have to plant it on desert ground and that you have to fertilize it (optional). That's just my recommendation, but it is your mod after all, so you have the freedom of choice.
  6. Deep-Freezer

    I've been happily using this mod for a long time, however, I've noticed one major flaw. When you put even a single birchnut inside the deep freezer and close it, it displays the light blue tint over the birchnut. Yet, there is no percentage or "countdown" until it will thaw, rendering it frozen forever. I'm assuming this is due to the fact that it is an item that is placeable in an ice box, however, it lacks the food tag. I've thought of a solution. Perhaps you could add the food tag to the birchnut, but because it's texture looks rather pointy, make it deal roughly 3-5 damage or so to you when you eat it, making it an item that you can eat, but there's no use for you to, which will fix the compatibility issue with the deep freezer. Just a thought. Really like the mod by the way.
  7. Wilson's Friendship Wand

    If you befriend a Varg, does it still howl? If so, are the summoned hounds your allies too or still hostile towards you, and even to the Varg itself?
  8. Up and Away

    Just a quick find. Once I beat the Octocopter, I couldn't find any parts around the map. What do I do?
  9. MorePlantables

    For some odd reason, it's completely impossible to acquire Cactus Flesh, Cactus Flowers, Watermelons, Watermelon Seeds, or anything in any way related (Fashion Melon, Melonsicle...). Perhaps your mod isn't yet fully compatible with Reign of Giants. Please find a fix for this as soon as you can. I really enjoy using this mod. It's my favorite.