• Announcements

    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      We are now ready to accept claims for PS4 Megapack replacements.  Once again, our deepest appologies for this entire situation. We understand that your purchase of the Megapack was a show of support by our fans, many of which already owned the game. Please know that we have done our best to push as hard as we can for a quick and fair resolution to this issue. This has taken WAY too long to be resolved but we have done everything in our power to make sure our fans get what they purchased.   We are going to use the voucher codes we have been using to provide the digital version to claim the physical replacement discs. For North America, we are handling these requests directly through our own store with help from our friends at IndieBox. Claims will be handled at no cost to you. For claims outside of North America, 505 will be taking your information and processing your claims.  Those who purchased the Megapack after 4/26/2018 should have been given a voucher at the time of purchase on your receipt.  Those who purchased before 4/26/2018 or did not get a code otherwise can contact us for a voucher code that will entitle them to the digital megapack and can be used to claim the physical replacement discs. We have been handing those out for a while now, but if you are in this category and have not requested a code, you can do so here: http://support.kleientertainment.com/customer/en/portal/articles/2935839-physical-mega-pack-disc-support-information Once you have a voucher code:
      For purchasers in Europe (SIEE). To make a claim you will need to make file a claim through 505 here: https://docs.google.com/forms/d/e/1FAIpQLSckru65CWkXH5RZ_3j2f5_h1djNiAyrl8R0PCvdKPmGwItyvA/viewform For purchasers in North America (SIEA). To make a claim you will use our support site and use the voucher code to claim a replacement here: http://support.kleientertainment.com/customer/portal/articles/2952265-ps4-faulty-disc-claim If you have any questions or concerns, please let us know here on this thread or contact us at livesupport@kleientertainment.com Thank you.   

Nickster206

  • Content count

    43
  • Joined

  • Last visited

Community Reputation

16 Good

About Nickster206

  • Rank
    Junior Member

Badges

Oxygen Not Included
  • Alpha Contributor

Recent Profile Visitors

781 profile views
  1. The Cute Animal Thread

    May as well add my cat to the mix.
  2. The hats' debugspawns are as follows: Blue Funcap: "blue_mushroomhat" Green Funcap: "green_mushroomhat" Red Funcap: "red_mushroomhat" http://dontstarve.wikia.com/wiki/Funcap
  3. Getting agents to have 8 augment slots is surprisingly simple, actually. No kwad tools needed. Simply follow the following steps: 1. Open scripts.zip, located in wherever you put your steam folder/steam/steamapps/common. 2. Open the sim folder. 3. Open the unitdefs folder. 4. Open the agentdefs file. Now, scroll down until you see " cyborg_1 " (it's a fair bit of scrolling down, around halfway through the file.) This template represents Sharp, and one of his traits is " augmentMaxSize=6 ", found in " traits = util.extend ", under cyborg_1. Change this to however many slots you want, and copy " augmentMaxSize=(however many you want) " to your clipboard. Paste this in each agent's template directly to the right of " mpMax = 8, " and keep it within the " }, " bracket. Voila! Should work as planned. If you need any more help, just ask REMEMBER TO SAVE before exiting!
  4. MorePlantables

    I've been a huge fan of your mods for a long time. I think this would be an amazing addition to your mod; diggable cacti. That's all. Of course, if you don't have reign of giants, you don't have to. It's just a thing that would be really great for if you did have it. Thanks Love your work! EDIT: The art for dug reeds is already in the game files. You could make it so you have to plant it on desert ground and that you have to fertilize it (optional). That's just my recommendation, but it is your mod after all, so you have the freedom of choice.
  5. Deep-Freezer

    I've been happily using this mod for a long time, however, I've noticed one major flaw. When you put even a single birchnut inside the deep freezer and close it, it displays the light blue tint over the birchnut. Yet, there is no percentage or "countdown" until it will thaw, rendering it frozen forever. I'm assuming this is due to the fact that it is an item that is placeable in an ice box, however, it lacks the food tag. I've thought of a solution. Perhaps you could add the food tag to the birchnut, but because it's texture looks rather pointy, make it deal roughly 3-5 damage or so to you when you eat it, making it an item that you can eat, but there's no use for you to, which will fix the compatibility issue with the deep freezer. Just a thought. Really like the mod by the way.
  6. Wilson's Friendship Wand

    If you befriend a Varg, does it still howl? If so, are the summoned hounds your allies too or still hostile towards you, and even to the Varg itself?
  7. Up and Away

    Just a quick find. Once I beat the Octocopter, I couldn't find any parts around the map. What do I do?
  8. MorePlantables

    For some odd reason, it's completely impossible to acquire Cactus Flesh, Cactus Flowers, Watermelons, Watermelon Seeds, or anything in any way related (Fashion Melon, Melonsicle...). Perhaps your mod isn't yet fully compatible with Reign of Giants. Please find a fix for this as soon as you can. I really enjoy using this mod. It's my favorite.