This is excellent advice. Resette's second sketch is much more dynamic and interesting. I'd stay away from the very balanced layout in your first sketch - the one with equal size players on each side of Monster/dog. Balance makes boring art. Exagerated poses and character reactions plus lack of simple triangular balance will greatly improve your portrait. Once you have the best start, I'm sure your drawing skills will make this an excellent piece. Good Luck!
Wow! Thank you, Klei. I've been with DS since beta and have loved the depth and beauty that you all kept adding to the game. Instead of imitating all the others, you have consistently remained quirkily yourselves. The pigs were one of my favorite DS creatures, so I'm extremely happy that you have brought them back into the spotlight. I've been too busy to play for a while, but now I hear that Beefalos can be tamed a bit - another brilliant innovation. Please keep that Indy feel - you are leagues above the others. The EA Poe - Adams - Ring Cycle mash works so well. Dark, but light. PS Will raising baby birds ever become a possible good move? That was a great touch - just a bit frustrating when domestication never was rewarded.
Just played a game of RoG. No Mechanical chesspieces, no Teleportado, and no final Maxwell statues surrounded by bees. Perhaps I'd used too many mods. I also adjusted my world by season, long day and extra pigs and tallbirds. Is this why my tiny world had so many things absent?
I'm attaching a screenshot of my completely uncovered island:
I gave up and started a much less modded and very few changes in the World, and everything came out great, except, once again, my herd of Beefalos number only three.
Have you attached penalties to the " Your World, Your way"?