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Klei Bug Tracker

Game Updates

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Everything posted by lbphero

  1. Twigs HD

  2. Your name is WILSON. As was previously mentioned, you are trapped in the CONSTANT. A number of REEDS are safely kept within your Captchalogue. You have a variety of INTERESTS. You have a passion for SCIENCE. You like to do science but you are NOT VERY GOOD AT IT. You have a fondness for TINKERING WITH MACHINES, but are also, NOT VERY GOOD AT IT. You also like to hang out with your FRIENDS sometimes. You have just came back from a mission Wickerbottom had sent you on to get more reeds for her books. What will you do?
  3. It looks like burt's hat is not inside the helmet with him.
  4. Didnt you guys change the name of "tune up for what?" To "finely tuned"?
  5. as much as i love to play wilba i think i'd rather have more new characters
  6. this is the saddest day of my life we were speculating that you guys really were putting in 64 bit for dst in windows and as a result there were gonna be putting in sw for dst and it was gonna be like this world setting and life jackets were gonna be reworked and all this cool crud how could you do ths to me joew how could you crush my hopes like this
  7. the point in which the gravitas facilities (oni's closest equivalent to ruins) were still active was in the 23rd (or was it 24th?) century. The actual game likely takes place a good few years afterwards. Wilson entering the constant takes place at 1921. The constant's moon is entirely different to the shattered planet that we see in the ONI universe. The constant's moon is, while we have no confirmations of any sort, is likely falling apart due to things occuring _inside_ the constant and/or it's surrounding dimensions (forge, gorge). The ONI shattered planet is Earth after an apocalyptic event that occurred after a time travelling generator went haywire and exploded, sending crud-tons of debris every which way, inside one of these bits of debris being the printing pod. I'm all for connections to ONI and DS, but lets keep it scientific gosh darn it! Here's a resource of oni lore if you don't actually have the game/can't be bothered to farm lore bits.
  8. Really happy with this super simple outfit using my only woodie skin.
  9. one of the best features that I think was dropped from don't starve in all of it's life I think was the cave walls. The cave walls for those who don't know were a feature that was in while the caves were in beta, and were just that. This is what the cave walls looked like when they were first introduced. Later on they got touched up a bit before being ultimately removed. Of course, the cave walls during this point didn't look very good, but as far as i'm concerned it was the first few steps into the caves, actually feeling like they were caves. The caves as of now as you all know just sorta have endless voids in places of what is impassable territory. this doesn't feel to me like anything close to a cave. I think cave walls, implemented in a more developed way (smoothened edges, better way to show where you are aside from just a small circle around you, more textures that make the transition from ground to wall more natural, stuff like that. I definitely think that Cave walls have the capability to look good and enhance the experience of being in caves, by virtue of it theoretically making the player feel more like they're in a cave instead of a dark realm with mushrooms.

    Caves are supposed to be sorta claustrophobic, and i think them being flat isnt much a problem if the entire world is such as well. I think it would look fine, all i would want in terms of their shape is for their corners to be rounded out a little.
  11. Its sort of confusing to me that dupes just, can't swim at all, they fall right through the water (albeit at a slowed pace compared to gas) and they just walk when they reach the bottom. It makes sense to me that a dupe would be able to swim in water and other liquids with exceptions. along with the addition of swimming it'd also be nice to have a negative trait that makes dupes fall through the water as they do now.
  12. i like to think that an hourly search for any mention of the word warbucks is conducted by the klei devs, just to be safe.
  13. how much food do you send in per cycle?
  14. i think skye was just referring to the implications of bringing warbucks back after, like, everything that happened to warbucks :^P
  15. i dislike playing wilson/wes above any other character because they just come off as boring to play as. as for personality i think i hate wortox the most out of all of them. I know that its his shtick, but i can't stand how little he takes basically anything, seriously. It's just so annoying, and to top it all off the voice he has is (no disrespect to klei) legitimately the most annoying thing in the entire game
  16. Ocean 2 Appreciation

    it makes more sense to me that RoG and Sw are more or less on the same level of elevation and hamlet is on a high plateau mountainesque surface, maybe above sw. I don't think the graph we're making now does a good job as representing the constant thus far. heres one i doodled in about 8 minutes to represent what i believe to be the current landmasses and their positioning compared to eachother now.
  17. the joke got old quick, eh? lul
  18. day 30: land bridges between islands still haven't been fixed or made less apparant :pensive:
  19. i think you need to pick some flowers, friend. Otherwise, Cool update!
  20. yeah, long ago, before like, qol1, maybe even first space upgrade