Searched for a topic about this but couldn't find. I didn't know really all of them. I just want to organize and make a list so people can find it easier. If you know a recipe or craftable which is not here, please post and I'll update! [NEW CRAFTABLES] -Moggles: Night vision. Lasts 2 days. "Grants the wearer Smell-E-Vision" (2 moles, 2 electric doodads, 4 silk) -Luxury Fan: Cools you down, puts off near fires. "Luxurious soft, luxuriously large" (5 down feathers, 2 cut reeds, 2 rope) -Insulated Pack: Less capacity backpack (6 slots) that keeps food fresh longer. "Small capacity, but keeps stuff fresh": (1 thick fur, 3 gears, 3 electric doodads) -Scale Mail: Armor, protects you from fire (needs confirmation) and set any enemies that hit you on fire. "Armour with a fiery temper" (1 scales, 1 log suit, 3 pig hides) -Weather Pain: Creates a small tornado which blow your enemies while doing some damage. DO NOT USE near your base, as it destroys nearby structures like a hammer. "Blow your enemies away" (10 down feather, 1 volt horn, 1 gears) -Scaled Chest: Fireproof chest. "A sturdy and fireproof container": 1 scales, 4 boards, 10 gold) -Floral Shirt: Body contrapart of the parasol and the garland, you gain sanity wearing it. Lasts 10 days. "Fun in the sun. Or on Casual Fridays" (12 petals, 2 silk, 6 butterfly wings) -Summer Frest: Keeps you cool and dapper. Lasts 10 days. "Keep cool and fresh in this stylish vest" (4 papyrus, 4 red feathers, 4 pig hides) -Hibernation Vest: You get hungry slower and cold slower. "A bear of a vest" (1 thick fur, 1 dapper vest, 2 rope) -Eyebrealla: Hat with 100% wetness protection. Lasts 9 days. "An eye on the sky keeps you dry" (1 deeclopse eye, 15 twigs, 4 bone shards) -Morning Star: Does spear damage as "electrical damage", which has a multiplier ranging from 1.5 to 3 depending on how wet the target is. (0% wetness-> 1.5x, 100% wetness -> 3x). Base damage: 28.9. (1 volt goat horn, 2 doodads, 2 nitre) -Cat Cap: 70% rain protection and same insulation as the Tam O' Shanter. (4 coontails and 4 silks). OBS> The sewing kit always restores 5 days worth of time, so it will 100% repair the moggles, for example. [NEW RECIPES] -Melonsicle (1 watermelon + 1 ice + 1 twig + whatever) - adds 12 hunger, spoil in 6 days - Ice cream (1 ice + 1 electric milk + 1 honey + something - without adding any meat, vegetables, inedibles, or eggs) - body temperature -20 - Guacamole (1 mole+1 cactus+2 else(except for fruit)), +37.5 hunger and 20 health ,spoil in 9.6 days - Spicy Chili (1.5 meat+1.5 vegetable(e.g.:meat+morsel+carrot+mushroom/carrot)) +37.5 hunger and 20 health, spoil in 9.7 days - Trail Mix (1-2 roasted birchnuts, 1 berries, then 1 or more of : dragonfruit, cave banana, berries, durian, pomegranate. Ice can be used too, if you hit those with just three (1 birchnut, 2 berries, 1 ice). +12.5 hunger and 30 health +5 sanity, spoil in 14.8 days - Flower Salad (1 cactus flowers +2 vegetable(not clear enough about this recipe though)) +12.5 hunger and 40 health +5 sanity, spoil in 6 days [EFFECTS OF FOOD on temperature] Dragonpies: +10 Stuffed eggplant: +5 Honey ham: +5 Meaty stew: +25 Hot chili: +20 Ice cream: -20 Melonsicle: -20 Spicy Chili:+20 I took a part of this list from a post of @MycoLogical btw. Thanks.