MisterS

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About MisterS

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    Junior Member
  1. Equivalent Exchange v2 (SW Compatible)

    cool , looking forward see it
  2. Equivalent Exchange v2 (SW Compatible)

    i see , that make sense Thanks for the info
  3. Equivalent Exchange v2 (SW Compatible)

    I think i found something else, every blueprint that you make with the alchemical researcher should go in the gold icon tab, right? well i found that some of the blueprints go in the normal EE tab, the one with the dark matter icon. is this a mistake or it is on purpose?
  4. Equivalent Exchange v2 (SW Compatible)

    Me again, i think i saw a video where you could dig up things with the pickaxe but i am not sure, is that right? if not , why don t you add a shovel?
  5. Equivalent Exchange v2 (SW Compatible)

    I also "fixed" some other mods with this , thanks again and sorry if i spammed or something like that
  6. RPG Items

    does it work with other mods? like EE or Madman s fighting pack?
  7. RPG Mod

    how do i consume the xp token? i only have the examine option
  8. Equivalent Exchange v2 (SW Compatible)

    found it, it s working now , thanks man
  9. Equivalent Exchange v2 (SW Compatible)

    i can t find it , where is it?
  10. CampLight

    burn forever*
  11. CampLight

    Is there a way to make it burning forevere? not just when you re around
  12. Equivalent Exchange v2 (SW Compatible)

    sorry to bother you again but version 2.7.1 crashed while 2.7 works , not sure why
  13. Equivalent Exchange v2 (SW Compatible)

    Duude, that s fast, thanks mate Now i am in the description sweet
  14. Equivalent Exchange v2 (SW Compatible)

    Hey, it s not actually compatible with older version, because when i am not using the dlc when i want to make the blueprints thing i still need batteries..