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About EsaiXD

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Klei Featured Artist

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  1. just know 300hunger points a day 150 points is stop begging and more food after that adds to pudgy 300 is fart so the beef is fed for the day
  2. It's just what was based on what was shown in the trailer and besides transforming at will would have a penalty I just didn't really think about it much My thoughts on penalty for this would be that woodie would require the stats for it so you can't transform with low stats and have the duration of the transformation to how much hunger you have after transforming and each transformation would cost a set amount of hunger and still drain as it does now so that means you can't just stay one form forever you kind of need to refuel basically
  3. This seems to happen if you kill the merm king with the aid of other merms but the merm gets the final hit? im not entirely sure whats causing it to crash but here is a video and the log [00:02:30]: [string "scripts/brains/mermguardbrain.lua" is the crash area in the .lua client_log.txt
  4. mean you can basically do the same thing right now too just wait eat and then back to transform mode I am saying this so that way things can be more streamlined make the character less clunky and invite skill to playing him.
  5. Effectively give Woodie the power to transform at will. Have the penalties occur on transforming like lose hunger (were meter now) but you can stop it to save your hunger.
  6. So lately many people have been discussing about the rework of woodie. Some are for it and others are against it and some are trying to figure out what are the best ways to use the forms they have now. I wanna try and figure out a good compromise for the usage of the forms without them being too strong. One of my main thoughts was just give woodie the ability to transform at will no idol eating or random chance with monster meat. He is not a wilba. he is his own unique form of "were-ness" and with the moon update I would think woodie would gain more powers as shown with the new transformations but instead He can hone their powers. I am thinking this primarily from the animation you can see woodie change his forms at will to try and combat the leif (treegaurd) This is what he should be able to do to streamline his play. Being able to make your game playable and have smooth transitions into the actions is more important than allowing animations to carry out. This is why the combat is so much better in dst than in single player. In single player attacks need to carry through the whole animation before you are allowed to move again. While in dst you can move after the attack has hit to allow for better combat and dodging in the multiplayer realm. It is still possible to have all of the transformations but i would think make it as quick as the beaver transformation was, but still cancel-able so that way if you really don't want to transform at that moment you can stop it. So what am i suggesting? I am suggesting make woodie able to transform at will and as penalty have it be the hunger drain like how it is now, but have it drain at the rate sanity drains currently. Each transformation that isn't back to human woodie takes away 30 were points and your hunger as human woodie shows how long you can be in the transformation. if we can some how bring back pine cones then you can also add a sanity penalty back to keep the challenge of keeping creatures away. each creature would have its own drain rate to compensate what each transformation can do. goose being the fastest standard drain; beaver being middle but can replenish the were meter; moose being the slowest drain but loses some tied to the damage he takes. some of these are just ideas but i feel we can adjust them to make woodies gameplay with the transformations still challangeing for new players but capable to be mastered by veterans.
  7. This isnt really a bug but more so an exploit Boats should do enough damage to kill players but not bosses
  8. crash due to moles
  9. log text of the crash log.txt
  10. From what i can tell if you have abigail hitting multiple gnats this crash can ocassinally happen.
  11. the lemon mouse was from a conversation my family had on the topic of lyme disease and mice. through out that though we would call them lyme mouses. and that is kind of what gave the idea for the lemonade stand. using the lime mouse creatures. and thanks! I thought you have been seeing them on the discord channels though.
  12. i have not posted here in a while. so heres a small dump of pictures!
  13. could a gif be a gift if the gift is a gif?
  14. colored version for all the folks not on discord