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About StormyRange

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  1. Seems fine to me and you can play mods if they're out of date anyway.
  2. Version 1.0


    Walter "Walt" Hartwell White Sr., also known by his clandestine pseudonym "Heisenberg", was a chemist and a former chemistry teacher in Albuquerque, New Mexico, who, after being diagnosed with Stage 4A inoperable lung cancer, started manufacturing crystal methamphetamine to both pay for his treatments and provide for his family in the event of his passing. He is the central character of the show Breaking Bad, and is portrayed as both a protagonist, antagonist and antihero. Walter White has: 130 HP 170 Hunger 200 Sanity -Has brought his Heisenberg hat and shades as well as a jacket (recraftable) -Loses less sanity to darkness but somewhat more to monsters. -Is slightly insulated (50 inherent insulation) -Starts with and can manufacture Blue Sky, which can be traded and bought --- Known bugs: -Custom battle music doesn't stop on death and doesn't fade in/out. -The music will replace the original music if you play as this character then as another character without quitting the game, disable the mod or quit the game before playing as a different character to fix this for now. -While there are 4 working music tracks included, the game will seemingly choose one to stick with for your current play session sometimes it may play once then not again until reloaded, if I knew how to fix this I would, sorry. -Walter's head clips through his hat on certain movements, it shouldn't, but it does. --- Legal gubbins: Walter White's likeness is that of Bryan Cranston Breaking Bad is a AMC show created by Vince Gilligan All the music is by Dave Porter who created it for the series This is a fan work and makes no profit from Vince Gilligan's show, I only own this mod, not the game or the show or anything therein. --- Special thanks to: Vince Gilligan Bryan Cranston Dave Porter Cheerio AMC Klei Entertainment Saul Goodman and Mike Ehrmantraut for that one favour --- Maker of this mod: JohnSegway ( (
  3. Version 13.37


    DEH I FEEL NO SMAERT NAH MOA Weavile had the DAY off as complaints about being OP has stressed him out, this is all we could find at such short notice... and now he won't go home. He did however, get into our medicine cabinet and ate some more pills; this has made him less utterly useless. Nerphile has: 40 HP 50 Hunger 60 Sanity -Hits 70% of average -Moves twice as fast as runny bread (75%) -Immune to noogies but not cold -Loses sanity to anything ooky or that he doesn't understand (may include trees and certain birds) -Custom voice (and music) --- Known bugs: --- -Is known to be a bit too OP -Music overlaps other characters and itself --- Known phobias: --- Trees Pinecorns Grass Kabobs Rocks Those plastic things on the end of your shoelaces, terrified of those. That, somewhere in the world, a deer is drinking from a stream. And looks up. At him.
  4. Version 1.1


    This is me, WARIO himself, I always write my own manuals for my amazing games so I'm writing this as well! Look at my stats and wish you were me!: 280 HP - I can take a beating! Give me your best shot! 450 Hunger - I can eat and eat and still look amazing! I get hungry really easily though. 110 Sanity - Who needs sanity when you got muscles like me! -I'm THREE times stronger than that Wilson guy! -I ain't afraid of no ghosts but the dark gets to me a bit... -I got it all! Custom voice and music baby! I only talk my words so no reading for you bookworms! -My many layers of clothes (honest I'm not fat) keep me warm against the winter chills. -I come with my own hat as well! Stylish huh? Known bugs: -Battle music doesn't stop on death and doesn't fade in/out, it's too good! -My custom music plays when playing as other characters, just as it should be, who needs that when you've got my melodies? --- Legal gubbins: Custom audio, sound and my amazing likeness belong to Nintendo! Don't Starve and related characters and concepts belong to Klei Entertainment. Maker of the mod "Wren the Stormcaller" that was used as a base to learn: Sukoushi ( Written by: Wario Wario esq.
  5. Version 1.4


    Jason Voorhees (Friday the 13th) 350 HP 250 Hunger (burns slow) 50 Sanity -Hits hard. Really hard. -Has his iconic machete, it can also cut down trees. -Low sanity but isn't fazed too easily. -Custom sound. -Slow. Legal gubbins: Jason Voorhees and Friday the 13th were created by Victor Miller, and owned by New Line Cinema (I think). Don't Starve and related characters and concepts belong to Klei Entertainment.
  6. Awesome to see Rincewind in Don't Starve, never thought I'd see that :V
  7. Very nice, been playing DST as well, still have never made it through my first winter alone or with a friend to freeze with but I'll keep trying U: Really glad you guys have gotten such good feedback and success, certainly well deserved!
  8. Version v1.2


    The Sharp Claw Pokemon, Weavile, joins the Brawl! (Or Don't Starve) Weavile is balanced to be like how he is in the games, a glass cannon, he can deal a lot of damage and move very fast but can't take many hits at all. Being a dark pokemon, he suffers less sanity loss from monsters and the darkness and being ice type he is immune to cold but takes extra burning damage. Weavile has: 70 HP 75 Hunger 170 Sanity -Hits 3 times harder than average. -Moves twice as fast as Wilson. -Is immune to cold and freezing. -Loses less sanity to night and monsters. -Custom voice (filtered Wallace talk sfx). --- Known bugs: --- -Weavile can get kind of stuck trying to reach a point/put something down and go to and fro very fast, make him move somewhere else to fix this. --- Art courtesy of CatOfDoom Inspiration and dialouge by Xander3000 --- I don't claim Weavile or Pokemon as my own, they belong to Nintendo/Gamefreak, this is just a non-profit fanwork.
  9. Ah, I see... Honestly all I can suggest is you delete the file in your mods folder and try a fresh download by subscribing via Steam; Sorry I'm not much help, I'm not a programmer and I have no idea what's causing that :c
  10. Version 1.1


    Phillip from Space Funeral. Phillip has: 200 HP 210 Hunger (depletes slightly faster than normal) 80 Sanity -Hits slightly harder than average. -Loses sanity easily. -Custom sounds, lines and music. -Is slightly insulated. (20 inherent insulation PJs) Be sure to examine things, there might be some references to Space Funeral... But it is too late for you. If it's not too late for you then you can always throw in suggestions for unfilled dialogue lines. --- Known bugs: -Battle music doesn't stop on death and doesn't fade in/out. -Would be great to have his own map icon but I've never seen it done. -Maxwell intro speech not changed, I'm not sure how to do it for this version of Don't Starve, if anyone knows, by all means tell me and I'll change what he says at the start of the game. -If Phillips custom music plays when playing as other characters, please disable his mod for the time being. --- Extra info etc in readme file included, but it's too late for you!
  11. Wow thanks, well it works... I ran into a few kinks but I managed to smooth it out; I had originally used your change of the work things in Fmod for the danger ones too but that messed it up so I used Danger stuff as I had before, AKA normal event stuff like SFX, while this means it doesn't fade out and doesn't turn off on death, it at least lets itself, the work music, and the custom SFX to work together and that's good enough for me. Thank you very much Cheerio, you've done it again c:
  12. You could try uploading it to the Internet, say here,