Mr. Tiddles

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Klei Bug Tracker

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Everything posted by Mr. Tiddles

  1. We're still trying to figure out how to get custom items to show their icons but that's the stats done
  2. For sure, I'll be doing the leaves and branches all separate. That was just a little something to get the silhouette ready. I'll get started proper first thing in the morning (and will have to fiddle a bit because I've never drawn cherry blossoms or cherry trees so that'll be a fun experiment).
  3. I reckon I could lend a hand! Already did a quick sketch based on the current trees I feel keeps the energy of 'em. Shouldn't have to reanimate them if you have the raw sprites- unless you think those could use a touch-up as well, which I can do. Uncoloured obv, and very basic shrubbery
  4. My bad. The fix is just this: local fx = SpawnPrefab("diseaseflies") if fx ~= nil then fx.entity:SetParent(inst.entity) fx:SetLoops(loops) end
  5. Seems like there's an issue with the diseaseable component where latency can cause a crash with the error listed above. I was able to fix it by adding : local fx = SpawnPrefab("diseaseflies") fx.entity:SetParent(inst.entity) I added this part --> fx:DoTaskInTime(0, function() < -- Simply delaying it seems to fix the issue. Adding an "if fx ~= nil then" may also help just in case the flies fail to spawn? fx:SetLoops(loops) end) into the diseasable command within the DoFX function - I think it's pretty safe to assume WHERE in the function Seems like I didn't fix it. Here's the log. server_log.txt
  6. Stop. Hold the phone, I'm about to blow everyone away: The fences are exactly the white fence skins from ingame - given to us in this year's Year of the Carrat event via random drop or available for purchase in the Builder's Belongings Chest Bundle for $11.50 AUD or regional equivalent. What else is ingame? Abigail. Abigail is white and vaguely fence-shaped. Now notice there are missing fence posts where either the rock dislodged them or perhaps they were built around the rock. Surely there's no logical reason to leave such a large hole in fencing for just a rock, though, right? Abigail is the missing fence post, people. WAKE UP!
  7. My house has not burnt down in the bushires (yet!) and production has continued! Almost finished - just working on the examinations and having to do the voice to fit all the new DST sound effects.

  8. That's because the tops and bottoms of the arms share the same sprite as far as I can tell.
  9. I'm glad someone can make use of my horrible art. Thank you
  10. The only thing you hear when there's a Maxwell in your squad and nightmare fuel drops
  11. Sorry for the lack of updates folks. William is on a short hiatus while Aussie summer is around since I'm sleeping about once a week thanks to the HEAT.

    1. Zer000


      wow u are alive there dude
      that's nice to know c:

    2. Mr. Tiddles
  12. Fear not - William is still underway! But at the moment I've realized Warfarin is a bit lacking in a few gamemodes. ;]

    Cooking up a special ability for The Forge and The Gorge, basically.

  13.  Last robot to go and it's onto the speech and bigportrait! Progress! 


  14. Wowee looks like the latest update broke Single Player Warfarin BADLY.

  15. Yo, to any mods: Would I be right in uploading the DST Warfarin as their own file since they're so vastly different to the single player version and thus require their own description? Or should I just update the existing page?

  16. image.thumb.png.a43b989d6b62934225122c77b22f386c.pngThe second bot is taking a bit more work artistically. Have some more of the first

  17. More WIP - reuploaded because of obscene gesture.