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Bug Comments posted by rooks

  1. Can you indicate what the values are for the following options?  Resolution, Max Target Size, Framerate Limiter, Leve of Detail.  Also if you could issue an F8 feedback while in game that could be helpful.  Thanks!

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  2. Sorry to hear this has happened to you.  Would anyone be willing to work with me to track down this issue?  I would need some more information, and ideally if we could run some tests that could prove helpful.  Please post here or DM me.  Immediate F8 feedback when you notice an issue is also helpful.

    If this has happened to you on PC, it is probably unrelated to the issue that affected the Switch port.  The run history is saved to a different file from the profile unlocks, so that at least narrows down the issue.


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  3. Hi thanks for reporting!

    This has been fixed for a while but we are navigating the patch process to get it pushed out, alongside with some other fixes, as soon as we can.


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  4. Hi there!  Thanks for the screenshot.

    So I understand correctly, does this crash only happen after you click on the save file entry to load the game?

    Are you able to start new games without crashing?

    It seems to indicate possibly corruption of the game's assets on your hard drive, so if you haven't already, verifying the install is a good first step.

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  5. What kind of crash are you getting?  Is it a blue screen with a lua callstack, or a complete quit to desktop?

    The CLIENT_LOG_2 you just indicates you loading a save game and then abandoning it so it doesn't seem like this is the save game you were having a problem with.  If possible, can you post the save game you're having a problem with?  You can find the save file in the same directory as the game log, under the saves folder.

    Alternatively, if you F8 feedback after loading into the game you're having a problem with and entering something like "This save game crashes when I talk to an NPC!" we can access the information that way.

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