Cheerio

Developer
  • Content count

    3,053
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Downloads

Klei Bug Tracker

Game Updates

Hot Lava Bug Reporter

Everything posted by Cheerio

  1. Updated next update timer. Fix for dupes sometimes not delivering to storage lockers when using higher priority conveyor storage. Fixed duplicant centrifuge animation. New biological cargo bay art. Fix for fishes not being able to swim through tiles under construction. Gas bottler sound hookup. View full update You can join the discussion here.
  2. 284634

    Updated next update timer. Fix for dupes sometimes not delivering to storage lockers when using higher priority conveyor storage. Fixed duplicant centrifuge animation. New biological cargo bay art. Fix for fishes not being able to swim through tiles under construction. Gas bottler sound hookup.
  3. Should be fixed in the next hotfix. Thanks!
  4. Yup, that section is out of date. Thanks for bringing that up!
  5. Should be fixed in the next hotfix. Thanks!
  6. Solar panels and the steam turbine now obstruct light. Fixed crash when deconstructing command module. Fixed missing gantry status icon. Fixed room types not being properly recognized. Astronauts no longer lose their experience after a mission. Rockets now display their name on the star map screen. Fixed bug with return cargo amounts. Return amount should reflect what is shown in the starmap. Fixed bug with biological cargo return amounts. Cargo bays now return a total of one tonne of resources. Cargo bay has an empty storage button. Fix "allow manual" option on conveyor receptacles incorrectly preventing access by auto-sweepers. Astronauts no longer fall through the gantry floor when leaving the rocket. Centrifuge, Liquid Reservoir and Gas Storage sound hookup. Fixed an issue where mass could be created during the pressure simulation. Fix for dupes not transfering items from lower priority storages to higher priority storages. View full update
  7. 284510

    Gas Grass plants default to not-auto harvesting. Add Gas Grass to "Miscellaneous" storage category. Oxylite Refinery and Gas Emptying Station sound hookup. Updated Gas Emptying Station sfx. Gas Bottler will prevent minions from fetching from it until the storage is full (10kg) and then it will animate and present a bottle. Once a dupe takes that bottle or even part of that bottle, the building will need to buffer up again to full before emitting another bottle. Gas bottle emptier is now 2x3. Rockets return elements at their default temperatures. Liquids and gasses can now be pumped out of liquid and gas cargo bays. Cargo bays have sealed storage. Fixed unselectable command module bug. Slicksters will prioritize egg laying over inhaling so that they will lay eggs more reliably in low gas availability environments. Liquid and gas cargo bays no longer dispense contents to conduits while in flight. Fixed an issue where a dupe could become stuck in the incapacitated state if the cell to the left and to the right of the dupe were inaccessible. Fixed compost description.
  8. Should be fixed in the next hotfix. Also for the log file location, I think this website does point to the right location but is there a different location which has the wrong information? http://support.kleientertainment.com/customer/portal/articles/2744766-logs-and-useful-information-for-bug-reports
  9. Dupes won't fill Fish Feeder

    Could you please upload your save file?
  10. Fixed gases not setting correctly. Fixed broken thimble reed codex links. Rocket modules should no longer be selectable after take off. Dupes should play the correct footstep sound when jumping onto floors. View full update
  11. Gas doesn't stack properly

    Should be fixed as of 284406. Thanks!
  12. [Game Update] - 284372

    Thank you very much for the save files and the bug reports. If you give 284406, the issue should be fixed!
  13. Fix for gas interacting incorrectly with vacuum. Fix for gas not passing through mesh tiles. View full update
  14. 284406

    Fixed gases not setting correctly. Fixed broken thimble reed codex links. Rocket modules should no longer be selectable after take off. Dupes should play the correct footstep sound when jumping onto floors.
  15. Broken links for Thimble Reed

    Should be fixed in the next hotfix. Thanks!
  16. [Game Update] - 284372

    Could you please upload your save file?
  17. Should be fixed as of 284372. Thanks for reporting this!
  18. [Game Update] - 284355

    The gas simulation should be fixed as of 284372. Sorry about the trouble!
  19. 284372

    Fix for gas interacting incorrectly with vacuum. Fix for gas not passing through mesh tiles.
  20. 284355

    Solar panels and the steam turbine now obstruct light. Fixed crash when deconstructing command module. Fixed missing gantry status icon. Fixed room types not being properly recognized. Astronauts no longer lose their experience after a mission. Rockets now display their name on the star map screen. Fixed bug with return cargo amounts. Return amount should reflect what is shown in the starmap. Fixed bug with biological cargo return amounts. Cargo bays now return a total of one tonne of resources. Cargo bay has an empty storage button. Fix "allow manual" option on conveyor receptacles incorrectly preventing access by auto-sweepers. Astronauts no longer fall through the gantry floor when leaving the rocket. Centrifuge, Liquid Reservoir and Gas Storage sound hookup. Fixed an issue where mass could be created during the pressure simulation. Fix for dupes not transfering items from lower priority storages to higher priority storages.
  21. Increased sour gas heat capacity Fixed some more localization issues on Starmap screen. Added Jukebot songs that were made on the stream. Fixed case where the Drecko would get stuck continuously trying to move through a door setup next to a capture point causing the dupe to wait indefinitely for the drecko. Fix fish feeder and fish release being broken when building wires/pipes behind their "tile" cell. Fish feeder and fish release may be entombed or flooded. Solid portion of gantry behaves more like a tile when interacting with liquid. Telescope now requires oxygen for a dupe to attempt to use it. Command module shows status item describing gantry state. Gives warning if no gantry. Gas bottler building can no longer be liquified by telling it to empty. Drywall no longer complains about being entombed. Conduit sensors should default to the off state rather than the on state. The Empty Pipe tool now copies the priority onto the placed job. View full update
  22. 284252

    Increased sour gas heat capacity Fixed some more localization issues on Starmap screen. Added Jukebot songs that were made on the stream. Fixed case where the Drecko would get stuck continuously trying to move through a door setup next to a capture point causing the dupe to wait indefinitely for the drecko. Fix fish feeder and fish release being broken when building wires/pipes behind their "tile" cell. Fish feeder and fish release may be entombed or flooded. Solid portion of gantry behaves more like a tile when interacting with liquid. Telescope now requires oxygen for a dupe to attempt to use it. Command module shows status item describing gantry state. Gives warning if no gantry. Gas bottler building can no longer be liquified by telling it to empty. Drywall no longer complains about being entombed. Conduit sensors should default to the off state rather than the on state. The Empty Pipe tool now copies the priority onto the placed job.
  23. ElementFilters (gas/liquid filters) now display status items and icons for if a pipe isn't hooked up to the filter port or if the pipe is blocked. Fix critters that poop liquid pooping twice as much as they should with the extra amount coming out in a bottle. Fixed a crash that could occur when a rocket with an assigned minion landed. Dupes will no longer walk back and forth across an exosuit dock if the area on the safe side of the exosuit dock has no oxygen. Fixed issue where camera would continue to pan when opening up a full screen menu while panning. Fixed some localization issues on the starmap screen. At very low temperatures Sour Gas will now condense into natural gas and sulfur. Adjusted molar mass (density) of sour gas to sink below natural gas. View full update
  24. Building deconstruct range is increased to match construction range. Fix Bedroom, Washroom and Great Hall rooms not registering. Reservoirs are now sealed so that their contents no longer interact with their surroundings. Power control station is now prioritizable. Fixed a crash that could occur when dupes got in a rocket. Critter death timer is properly stored on load. Fixed issue with sprites sometimes having black borders when zooming out. Fixed a missing codex string. Having the command module selected when a dupe enters it no longer causes the game to crash. Fixed the rocket's mission preview path. Fixed build menu text sometimes being oriented vertically. Building a pipe through a replaced tile no longer causes that tile to break. View full update
  25. Rancher whistles forever

    Should be fixed in the next hotfix. Thanks!