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      Rhymes with Play 152 - Oxygen Not Included: Outbreak Upgrade   08/17/2017

      Join us this Thursday, August 17th as we show off new features (and more) as well as discuss the upcoming Outbreak Upgrade for Oxygen Not Included. As always, the stream will be going live at 3:30 PM Pacific (10:30 PM UTC) only on the Rhymes with Play Dev Cast on Twitch. Where is it?
      On our official Twitch Channel: https://www.twitch.tv/kleientertainment When is it?
      Show date: Thursday, August 17, 2017 3:30 PM PDT (Pacific)
      10:30 PM UTC (Coordinated Universal Time) Here is a handy tool you can use to figure out what time that means for you. Check out the stream announce thread for discussions!

Mantas

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Don't Starve Together
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Oxygen Not Included
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  1. Just new things with Latin names
  2. I don't exactly like the idea of getting extra damage, some characters already for much more than we would even need... I'd like them having sorta buffs on simpler stuff, pets having damage multiplying topics are overrated imo¯\_(ツ)_/¯
  3. These are suggestions I would give: *Crafty pet trait increases your crafing skill speed by 0.5; *Scrappy pet trait will increase your harverst speed by 0.5; *Playful pet trait will help you dig up the suspicious dirt piles, when digging up the first one, the pet will run towards next one, but won't be too far from player's visual range, till the player "investigates" it, or leaves it by reaching it; *Well-fed (simply nothing to add, it's a trait for the pet to be less annoying :P).
  4. This is both survival and build a base, it's how you choose you play game. If you think suggestions to improve base decor are just not fulfilling your needs, then I'm sorry, you got no comment on this one
  5. there is definitely more than 1% of players, cuz people learn things after a while, anyone can access to these kind of things, tho it's a risk you must take for, or just don't even bother about it. I mean, Misery Toadstool was meant for a challenge, by getting something more to utility, like a napsack. I can't complain too much, I like new things with new abilities.
  6. Simple solution - Don't Fail Together :^>
  7. It's rather useful to multiply into more shroom skins with a deconstruction staff, seems like a fine item to me, makes entities sleep too
  8. I believe you need to post this topic on bug reports, but yea, it's strange that some things don't gen, even if I don't have mods
  9. I think beefs has their limit too... before they turn to beef pancakes :thinking:
  10. Here's a balance: *When thrown, make it do fart sounds.
  11. Carrying it would be impossible, the size of a hitbox would be exploitable, would be weird if some giant breaks it by just running over it , and probably would cost at least 400 rocks to build one lol
  12. It's the only gem that doesn't break when deconstructing the opal staff, seems a bit mysterious for once of the most powerful gems. The use for it might be in work in progress, we can't rush klei to do things, might as well we wait.
  13. Maybe the token for the turf to grow should be some rot or poop, and the adjacent turf would spread like that (the turfs that aren't stone related)
  14. I thought that science machine and other stations has like a little aura to unlock the recipes while you stand near it, so you can simply prototype in a distance of the machine