mynoms

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About mynoms

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  1. Can't start a new Game

    Thanks for the help @aredshroom ! it worked!
  2. Can't start a new Game

    The log says: Starting up Don't Starve: 88307 WIN32_STEAM Build Date: 2013-10-24_11-35-23 THREAD - started 'GAClient' (11588) HttpClient::ClientThread::Main() cGame::InitializeOnMainThread WindowManager::Initialize RestoreWindowPosition Saved Client Pos (0 x 22) Adjusted Window Pos (-8 x -8) EnsureWindowOnScreen All good. GLInfo ~~~~~~ GL_VENDOR: Google Inc. GL_RENDERER: ANGLE (Radeon HD 6770M ) GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) THREAD - started 'WindowsInputManager' (14268) OpenGL extensions (19, 19): GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_npot GL_MAX_TEXTURE_SIZE = 16384 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 16384 GL_MAX_VIEWPORT_DIMS = 16384, 16384 GL_MAX_VARYING_VECTORS = 10 GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS = 254 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 4 compressed texture formats texture format 0x83f0 texture format 0x83f1 texture format 0x83f2 texture format 0x83f3 cDontStarveGame::DoGameSpecificInitialize() cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(144,1) running main.lua scripts/modindex.lua(257,1) loaded modindex scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. LOADING LUA SUCCESS scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 113 scripts/playerprofile.lua(298,1) loaded profile scripts/playerprofile.lua(356,1) bloom_enabled false scripts/saveindex.lua(75,1) loaded saveindex scripts/gamelogic.lua(1052,1) OnFilesLoaded() scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(73,1) Unload BE scripts/gamelogic.lua(76,1) Unload BE done scripts/gamelogic.lua(78,1) Load FE scripts/gamelogic.lua(80,1) Load FE: done SimLuaProxy::QueryServer() scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returning HttpClientWriteCallback (0x0095C51C, 1, 522, 0x0639FE4C) HttpClientWriteCallback READ 522 (522 total) QueryServerComplete for handle [1] ok, HTTP 200: [{ "standaloneOFF":{ "motd_title":"Don't Starve T-Shirts!", "motd_body":"We've restocked all sizes for Don't Starve Shirts in the Klei store. Figures coming soon.", "link_title":"Klei Store", "link_url":"http://bit.ly/H8FUP1" }, "steamOFF":{ "motd_title":"Don't Starve T-Shirts", "motd_body":"We've restocked all sizes for Don't Starve Shirts in the Klei store. Figures coming soon.", "link_title":"Klei Store!", "link_url":"http://bit.ly/H8FUP1" } }] Collecting garbage... lua_gc took 0.01 seconds ~SimLuaProxy() lua_close took 0.01 seconds ReleaseAll ReleaseAll Finished cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(144,1) running main.lua scripts/modindex.lua(257,1) loaded modindex scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. LOADING LUA SUCCESS scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 113 scripts/playerprofile.lua(298,1) loaded profile scripts/playerprofile.lua(356,1) bloom_enabled false scripts/saveindex.lua(75,1) loaded saveindex scripts/gamelogic.lua(1052,1) OnFilesLoaded() scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete WorldSim::SimThread::SimThread() WorldSim::SimThread::SimThread() complete THREAD - started 'WorldSim' (2452) WorldSim::SimThread::Main() DoLuaFile scripts/worldgen_main.lua DoLuaFile loading buffer scripts/worldgen_main.lua scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returning DoLuaFile Error: ...amapps/common/dont_starve/data/scripts/map/rooms.lua:51: module 'map/rooms/terrain_marsh' not found: no file 'data/scripts/map/rooms/terrain_marsh.lua' (checked with custom loader) no file 'data/scriptlibs/map/rooms/terrain_marsh.lua' (checked with custom loader) no file 'scripts/map/rooms/terrain_marsh.lua' (checked with custom loader) no field package.preload['map/rooms/terrain_marsh'] no file 'data\scripts\map/rooms/terrain_marsh.lua' no file 'data\scriptlibs\map/rooms/terrain_marsh.lua' no file 'scripts/map/rooms/terrain_marsh.lua' no file 'C:\Program Files (x86)\Steam\steamapps\common\dont_starve\bin\lualib\map/rooms/terrain_marsh.dll' LUA ERROR stack traceback: =[C] in function 'require' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/rooms.lua(51,1) in main chunk =[C] in function 'require' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/terrain.lua(109,1) in main chunk =[C] in function 'require' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/tasks.lua(6,1) in main chunk =[C] in function 'require' scripts/worldgen_main.lua(63,1) in main chunk ...amapps/common/dont_starve/data/scripts/map/rooms.lua:51: module 'map/rooms/terrain_marsh' not found: no file 'data/scripts/map/rooms/terrain_marsh.lua' (checked with custom loader) no file 'data/scriptlibs/map/rooms/terrain_marsh.lua' (checked with custom loader) no file 'scripts/map/rooms/terrain_marsh.lua' (checked with custom loader) no field package.preload['map/rooms/terrain_marsh'] no file 'data\scripts\map/rooms/terrain_marsh.lua' no file 'data\scriptlibs\map/rooms/terrain_marsh.lua' no file 'scripts/map/rooms/terrain_marsh.lua' no file 'C:\Program Files (x86)\Steam\steamapps\common\dont_starve\bin\lualib\map/rooms/terrain_marsh.dll' LUA ERROR stack traceback: =[C] in function 'require' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/rooms.lua(51,1) in main chunk =[C] in function 'require' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/terrain.lua(109,1) in main chunk =[C] in function 'require' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/tasks.lua(6,1) in main chunk =[C] in function 'require' scripts/worldgen_main.lua(63,1) in main chunk Error loading worldgen_main.lua WorldSim::SimThread::Main() ERROR WorldSim::SimThread::Main() complete scripts/gamelogic.lua(920,1) Worldgen had an error, displaying... scripts/frontend.lua(479,1) SCRIPT ERROR! Showing error screen Force aborting...
  3. Can't start a new Game

    No, i'm not using any mods, i've disabled all of them.
  4. Hi, i got a problem then i try to start a new game. This happens if im starting a new game: Please help me!