Files posted by TheDanaAddams
Link, of The Legend of Zelda fame.
Link is a seasoned adventurer, and well equipped for whatever may come his way in the wilderness. His experience has jaded him to the point of sanity being a non-issue. He'll fight a king of nightmare-beasts before breakfast, and not even blink at it.
He is used to living off what's available, and has developed a strong stomach.
Compared to the average character, Link is faster, stronger, and tougher. However, he has a smaller stomach, and faster hunger rate - running around, and fighting like that burns off the calories much faster! Link is perhaps best played as a hunter - hunt, kill, and eat monsters to stay alive. Or, failing monstersâ€¦ adorable, harmless little bunnies. You monster.
Link brings a number of Hero's Items with him on his adventure.
All Hero's Items are unbreakable, and uncraftable. So don't lose them!
This has been broken and abandoned for quite some time, but I finally restored it to working order.
RoG compatible, Shipwrecked will crash on World Generation sometimes, and always causes issues with the Coconade. It could probably be fixed with a rewrite of the Bomb code, but I think I just have to call it incompatible with Shipwrecked.
Link, based visually on The Legend of Zelda: Wind Waker.
Link comes equipped with a number of "Hero's" items. All of the Hero's items are unbreakable, and uncraftable. So don't lose 'em. Link is impervious to sanity loss, owing to his adventuring experience. He's seen things like you wouldn't believe. Link, as a seasoned adventurer, is stronger, faster, and tougher than average, with a strong stomach, but has a faster metabolism, and a smaller stomach, due to how consistently hard he pushes himself.
Link is perhaps best at surviving through hunting and eating what he can kill.
Keep an eye on that hunger gauge.
Up-to-date Mediafire Link can always be found in the first post of the thread.
This is the character - based on myself - that I created while writing my modding tutorial.
It's not especially fancy, and the art isn't the most spectacular I've ever done.
It was something of an exercise in sticking more closely to the Don't Starve style, but because I was doing it rather quickly... I feel the quality suffered.
I don't expect this to get much use, but I might as well upload it. =)