@klei.ruby The problem continues for me, even after the 442712 Game Update.
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Texture has out of range width / height
at LoadScreen.SetPreview (System.String filename, System.String basename, UnityEngine.UI.Image preview, System.Boolean fallbackToTimelapse) [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0
at LoadScreen.AddColonyToList (System.Collections.Generic.List`1[T] saves) [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0
at LoadScreen.RefreshColonyList () [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0
at LoadScreen.OnActivate () [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0
at KScreen.Activate () [0x00000] in <823c73e1dded498b9eec52a50d2e15ee>:0
at LoadScreen.ShowMigrationIfNecessary (System.Boolean fromMainMenu) [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0
at MainMenu.OnSpawn () [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0
at KMonoBehaviour.Spawn () [0x00000] in <823c73e1dded498b9eec52a50d2e15ee>:0
at KMonoBehaviour.Start () [0x00000] in <823c73e1dded498b9eec52a50d2e15ee>:0
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Player.log