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Klei Bug Tracker

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Everything posted by skillcoder

  1. Mouth late!!! Mounth KARL!!! The same. Every time after game load.
  2. I think @Dan_Daniel2000 is right. You should use "20%" insted of "0.2%"
  3. I think seed, or save game will be good for investigate this problem.
  4. Red input to Shutoff but it doesn't disable electric wire. Disable? Realy? -> Active! WTF ? Rebuild Power Shutoff - not fixed. Fixed only reaload game. Ocean.sav
  5. Yep, it easely reproduced, just move away from room dup while he tinkering and process fully reset.
  6. As you know, tinkering VERY LONG process! If during this process dups go away (for examply for make breath, may be need use Power Control station at this time, or deliver microchips) this process fully reset, and microchips disapired, after it dups start process from ZERO. So NOW tinkering fully BROKEN. Ocean.sav
  7. I know how bypass this stupid BUG But klei MUST fix them, not bypass or workaround.
  8. Duplicant stuck, and I cant even move him by Move To, Now 2 corps ? See save game, it reproduce after load. Dup Name: Nails. Ocean.sav
  9. Easy to reproduce, see below. After just few seconds and on/off 4000 energy disapired. You cant even see this lose on cycle report. You MUST fix this BUG.
  10. Open door have same permission as auto. I'm already check it and this really good!!! I known about ladder, as i alredy say: Please - do not sugest me workaround it Just need fix this f*** door access.
  11. Telescope have full of oxigen: 10kg Why "Change per second" = 0 ? WTF?
  12. Game Version: Q2-312713 How it's posible ? On enother side If door in AUTO mode My question is simple: WTF ? Please - do not sugest me workaround it, i'm alredy know all of it. Just fix this f*** door restrictions.
  13. I make video with problem illustration for you. Ok, now i understand reason of this problem. But for sweeper's definitly need make Queue (FIFO) or add some workaround: If receptacle generate (pull) request for incomed resource - check if receptacle alredy have more resurce amount alredy and replace real request (pull) with another resource with MAX amount alredy store in receptacle. This hook definitly can implemented easely and it definitly resolve many problems with sweeper's (halt/stack/MILLIGRAMS CARL)
  14. Please attach your buggy save file here.
  15. Use search. Alredy posted & alredy fixed
  16. It seems that it is connected I'm alredy posted this. Devs just ignored this bug
  17. It's not a BUG. it's game mechanic feature. This should NOT be fixed !!!
  18. Ok. I create save. After load u can see in Conveyor Reseptacle But Sweeper take not Granite (which hit the unloader before all other items) (and mass of which more whan any other items in unloader) It take Sandstone (40kg cuz on take it have alredy 40kg) BUT WHY Sandstone ? It's not FIFO and nor maximum amount of resources storing in unloader (Conveyor Reseptacle) And cuz this bug-decision happens constantly - if unloader full to 99.999999999kg we have this annoing BUG with GRAMS CARL. Or even ZERO GRAMS!!! Now you understand ? Facking Sweeper.sav I say - Sweeper MUST take the maximum amount of resources or use FIFO queue on Conveyor Reseptacle and Conveyor Loader
  19. Now Sweeper can take only small amount of "grams" (GRAMS CARL!!!) of resource. It's ridiculous. It's hapening avery time. in unloader have 87 kg of Granite and 13 kg of Dirt And Sweeper takes Avery time latest resource BUT it MUST take Bigest amount or make FIFO queue.