Files posted by milson
Potions! Yes! :3
Important note regarding Legendary (permanent) potions:
This mod is completly save.
If u deactive the mod, u will have your normal max stats back.
Playing with the mod or disabling it will not destroy your savegame.
It adds the value u gain with the potions when the potions component is loaded,
if the mod is deactivated, there is nothing more to add. ^^
Hope that thought didn't scare you off in the first place.
Update to V1.9
- Own potions menutab added to keep mouses from being violated. :3
- Spanish translation uploaded, created by @jaimedpb, thanks!
- French translation uploaded, created by @kiopho, thanks mate!
Update to V1.8 - Last legendary potion and Demonic Protection (invulnerabilitypotion) added, check it out.
Update to V1.7 - Legendary potions (2) added, check it out. More coming soon!
Update to V1.6 - Important bugfix regarding large potions!
Update to V1.5 - Large potions added, check it out.
Update to V1.4 - Update to improve compability with other mods.
Update to V1.3 - Small tinned Sunray (lightpotion) added, check it out.
Update to V1.2 - Another bugfix!
Update to V1.1 - Small Rupture of Time (timepotion) added, check it out.
So... mention a game with a.... alchemy station and no potions at all... ohwait!
I just didnt want to wait any longer, so i created some potions already.
Did i forget anything? Oh yeah, the potions:
All potions can be crafted with common/rare ingredients.
I need 1. more ideas and 2. maybe a little bit help if it gets complicated.
Take a look and leave your thoughts.
Link to the Forum: http://forums.kleientertainment.com/showthread.php?19539-Download-Potions-%28V1-2%29-Ongoing-project
My heartfelt thanks to Heavenfall, who fixed a major bug, explained to me how
to handle imagefiles correctly and helped me with the own potiontab. <3