I've experienced a similar bug, though I'm not sure it's the same. (In hindsight I realize a screenshot would have been easier.)Error: : data\scripts\components\locomotor.lua:91:calling 'OnCreep' on bad self (number expected, got no value) LUA ERROR stack traceback: =[C] in function 'OnCreep'data\scripts\components\locomotor.lua(91,1) in function 'fn'data\scripts\scheduler.lua(156,1) in function 'OnTick'data\scripts\scheduler.lua(360,1) in function 'RunScheduler'data\scripts\update.lua(76,1)Running on a Mac, through Chrome. I was pretty far from any creep - at least 3 screens away - and it was a winter day. I was walking southeast, about to plant a sapling very nearby, also to the southeast, when the error occurred. The game froze, but Wilson slid without animating southeast until he came to water and stopped. My save seems totally intact.