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Klei Bug Tracker

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File Comments posted by tehMugwump


    Crashes through the windows crash service, where it asks me to shut it down. I'm talking about the backpack only version. I could give you the "more details" screen, but other than that i got nothing. No other mods running, fresh world start, it crashes as soon as maxwell finishes his dialogue and the player attempts to stand up.


    I can't reproduce this.  Are you sure you have the latest version of the mod?


    Can you post your log.txt file here after a crash?  It's here:

    "C:\Users\** yourID **\Documents\Klei\DoNotStarve\log.txt"

  2. Downloaded the amulet version and it works just like it's supposed to, but all the equip slots are black.

    You're missing the slot images.  Make very sure you don't have any other slot mods loaded besides this one and double check the contents of: 

    C:\Program Files\Steam\SteamApps\common\dont_starve\mods\AmuletSlot\images

    You should have newslots.tex and newslots.xml


    Also, make sure of the spelling and capitalization of the mod directory: AmuletSlot


    Then perhaps shut the game all the way down and restart.



  3. Ok, fixed white border and also the crash when you use the map (the game changed the name of the map chest .png file from treasurechest.png to treasure_chest.png.. go figure.


    @swyrl, my suggesting with these chest and other interface mods is to change your HUD size from 10 to 5 (Options > Settings).  Everything fits as it should (to a point - extra small windows can't be helped).

  4. how can i use both this mod and campres, each time I am resurrected and the game will crash

    Make sure Camp Res loads AFTER RPG HUD (and Backpack/Amulet) mods by putting a priority = 1 in Camp Res modinfo file and a priority = 2 in RPG HUD (and Backpack/Amulet)

  5. @renaxakai, after looking at your log.txt it seems there are other issues going on.


    Do you get the crash with all your mods disabled?


    Where are you/what are you doing when it crashes?


    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua(376,1) 115001 - shadowtentacle TRIED TO GO TO INVALID STATE rumble
    ..\source\animlib\animmanager.cpp(192) : Build [blocker_sanity_FX] not found in build file [anim/blocker_sanity_fx.zip]. The build name must match the filename.


  6. Do you think you could salvage the item and entity spawning buttons?

    That's the part that keeps breaking with each update.  (also my favorite part)  At this point it would damn near take a rewrite from the dev team to get working and if the past is any indication, it will break AGAIN next update.


    I wanted at least this part still up and running in the mean time.

  7. Nice, but sadly I keep crashing..

    The usual questions apply:

    Is this the only mod you have enabled?

    Have you run it only by itself?

    What version of the game are you running? (Hunger or Nightmare)

    Are you using the correct version of the mod?

    Can you post the contents of your log.txt file? (it will be here: C:\Users\**yourID**\Documents\Klei\DoNotStarve)

  8. can you make the seeds and the dropped meats in the infinite food mod work? thanks!


    @oal25, I've just fired up Infinite Foods and seeds and dropped meats do not rot.  Maybe you have some other mods that are causing a conflict?