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    • JoeW

      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

MuddyParasol

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About MuddyParasol

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  1. MuddyParasol's Papyrus and Charcoal

    Thank you all very much!RockinMouse I actually just used my trusty old pencil for this, though I do tend to smeer the lead around with my finger as if it was charcoal and then tweaked the background in Photoshop. I will be doing more, sketching WX-78 is addicting!
  2. Bug Submission Please choose a category [Graphics] Platform [*]Steam Version Number 72968 Issue title Lighting Problem on Pig Houses Steps to reproduce Keep a pig house in the dark and move around the screen until bug appears. If the camera moves the bug goes away but if I walk back to the same angle/position it reappears. So far I've only seen this with Pig Houses. Describe your issue The light from the pig houses stretches (like a beam) off screen away from the player. http://muddyparasol.files.wordpress.com/2013/02/2013-02-14_00012.jpg You can see an example of this in the upper right corner of the screenshot.
  3. This is a minor annoyance, but I also figure it's probably an easy fix too. I move my camera angle by pressing Q or E until I'm comfortable with the view but I've noticed that when I quit the game and restart it the camera angle is reset to it's original position (the position the game world started in). More than once this has left me confused and I began running off in the wrong direction.If there would be a way to save the camera angle the game was last at when quitting and start the game the same way it would make things less disconcerting.I know this is a small thing, low priority and all that, but I thought I'd mention it since this is Beta after all and would add a little more polish to the game.
  4. I love that heartless automaton!