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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.


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About taciturn

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Don't Starve
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  1. This is BRILLIANT! Klei? Are you seeing this? So far the Ocean has but been a functionless skybox to encase the world. Summer is about going to the beach, taking dips in the water to cool yourself. Why didn't anyone else think of this? A reason to build yourself a "Summer Residence" near the ocean. You can keep the other mechanics for Summer, so inland bases are possible, but the smart guy will move out to the ocean in the heat wave!
  2. Back on track with this one: The cave challenges are too heavy right now I feel too. No reason to go down there. That is my experience from playing the DLC this beta. So I agree with OP on this. Problem is that the challenge the caves now throws at you is EVEN MORE ITEM JUGGLING AND MAKING BARS GO UP/DOWN. That is not Fun in my books, as I think a bit too much is centered around Item Juggling already.
  3. Autumn's Danger

    Indeed. I hope they'd leave Autumn as this respite, and then focus on differentiating the challenges of summer from those of winter.
  4. Autumn's Danger

    Aren't Summer and Winter sort of the same thing? Wear hat, don't starve, stay in the correct temperature?
  5. Attack Controls

    Asking an innocent question here: Would it be silly to have two attack keys? I have no clue how this affects PS4 controls. But I was thinking next to having a modifier key (forcing you to span two keys), also have a Force attack key as Alt attack key? Just thinkin' here... F for attack. Space for use. R for force attack (since I hope the "Reload" button will never be necessary in DS It would allow people to keep the Whiffing
  6. Last night, I was in caves. I set my lantern down so I could prepare for combat against spiders. Then I - silly me- right click the lamp which turns it off. Uh oh, cant find it. Spiders are on top of me. Panic. Try to create a torch, but the spiders hitting me stops me. Start to run in panic to find a light plant. Gets swiped by Charlie. Or a spider In hindsight I could probably have hit the Use key to pick up the lamp. I dont know. But DAMN why didnt I have a torch backup??
  7. An Update on Don’t Starve

    Hopefully there will be some sort of end game. Adventure mode right now feels "old" compared to the new stuff. It is clearly invented before the caves was added.
  8. An Update on Don’t Starve

    Amen. Hit 180 hours last night. God, I need help! You guys don't know how good you have it. I seriously hope that Klei love their work and earn decent money. They rank as the most tightly run, professional and friendly game company I've been a customer with since, like forever! You guys don't know how good you have it!
  9. An Update on Don’t Starve

    Still have lua tooth trap crashes :/
  10. An Update on Don’t Starve

    The new test build is out I think. I just opened Don't Starve and had my test save game reappear in the menu. I went into the cave and it was like described: NO Walls Where is build notes?
  11. Arcadias, it has been like this with Don't Starve since the beginning. Klei is a really high quality company on all counts from my experience. This is the first time in the complete life cycle of Don't Starve where I have seen instability be a major issue. Otherwise their release cycles was very controlled and they have always released proper working stuff. AND communicated a lot around it from the very start. So, yeah, you might not expect this from another company, however that shouldn't let us forget to praise Klei for being such a great developer compared to many others.
  12. July 25th Preview Discussion

    Spent an hour with this build this early morning, didn't have any crashes. Could create Carpeted Flooring again
  13. I also noticed the dusk red flash thingy. Not a big deal but was it there before? Is it only as Were Beaver? Also, last night I died as Beaver and woke up without hud. I had the impression that a hotfix was deployed to fix this particular bug, but does it work as intended? I lost my hud, saved, reloaded and went into Were Beaver again.
  14. Caves: Ok, wtf is going on?

    Thanks Kevin, and I must say that the experience with Klei Entertainment and Don't starve has been really, really good. I never tried this level of involvement since I helped out with Natural Selection 10 years ago. So even with the occasional gnashing of teeth on the boards, quite a dapper job you're doing there!
  15. Caves: Ok, wtf is going on?

    Problem is VERY simple! Don't put stuff right inside your game that isn't done, and release it to everyone. No matter how many warning stickers you put on the tin. Do a separate test release or at the least give people a choice before the game is running. Like a tickbox on the front page. Inside the game just isn't cool. It is part of the work you're experiencing. Like a misprinted unfinished chapter in the middle of the book you love to read. You can skip it yeah, but it is quite annoying and you're entitled to ask WTF? Rather have the author finish it up properly and then publish it in an orderly fashion.