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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.


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About TalentedM

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Don't Starve
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  1. I keep redrawing it lol. I just want to scan it and work on it at home!... Thanks a lot :(I posted the new one I was messing around with at work on my previous post. I don't want to flood this one with a million new pictures.
  2. I work nights (EST) so don't worry about it. I never hope for a quick reply to anything lol. Glad you liked it.
  3. I loved it so much I tried to draw what I was thinking of the character (No scanner here at work :/. Crappy camera picture of it FTW)
  4. WX78 post winter update..

    Nope. Just like you shouldn't feel bad if you play anyone else for their perks.It is your game man, play it the way YOU want to.
  5. Chest, huh, Yeah!

    Can't you just store things in backpacks and drop them and do the same thing?.... I dunno I never actually thought of doing it till now but I assume that backpacks can't be destroyed which means storing things in them and dropping them would make sense for the winter for the deerclops... Nothing gets broken and I don't think he can just stomp on them....Maybe I am wrong but a backpack seems like a mobile chest to me unless I am thinking otherwise.
  6. A Message to Maxwell

    Grab your torches and pitchforks!
  7. I agree. From what I remember he wants melee combat to be a last resort and using other elements to outsmart your enemy or avoid them all together is what he would rather have happen.Weirdest accomplishment was me making a pig village with roads (when they could be dug up) and bushes in front of houses and it all was centered around the pig king in the middle.Greatest was taking both a tree guard and a spider queen at the same time with Wilson with no log armor and just a spear my first day playing the game.
  8. If beefalo werent so scarce in every world I have made I would have no problem surviving through winter. But as it is whenever I have a huge area to spawn them in there are 0 on my map. I will have 40+ spider silk by day 6 but 0 beefalo found and now that pigs are pretty much a task to kill I just remake the world and hope for a better spawn of beefalo.Makes me has a sad.
  9. WX78 post winter update..

    Was my response that bad?
  10. WX78 post winter update..

    Whoa, a little intense there... Maybe you need to take a rest there guy and breathe.The game is about the loss, you are supposed to die. It is something that should happen and when you die you lose everything... Just how the game works and has pretty much always worked... Also if you died, it was your own fault (Put a little icing on this cake for ya )
  11. This is what I did. But the workaround is kinda annoying, not really necessary.
  12. Oh, I have no problem with dieing. I have no problem with learning a game through mistakes either. I am actually more of a fan of this game than I let on to believe sometimes and I only sing its praises to others I come across who haven't played it. I was merely mentioning that some people (and lets assume the market here is people and not massochists like myself and I am sure others on this forum and who enjoy it the same way) could be thrown off by the fact that the world seems a bit... Unforgiving for lack of a better descriptive word.Am I saying I think it should be easy? NOAm I saying I think the game needs to hold your hand? No...I am saying that I think the game should scale in difficulty. As it is the game has food rotting on you, pigs who take 1/2 a day to kill, warrior spiders on T1 nests (meh) and pretty much everything after 10 days wants to kill you and after that you have winter coming and you have to worry about. Do I love it? SURE... But as a human I realize I am not everyone and therefore should I voice MY opinion not state them as fact... But to show how I feel about the game.An improvement was made on the game. More things were added, things were nerfed, things were made more difficult and I accept these changes. I have suggestions for things, I have my own tweaks I would do to some things and I would probobly start with Pigs... I don't feel they should be 1v1 difficult, they are a numbers fear IMO... Much like zombies, I am not afraid of 1 slow moving zombie... but 10!? I'M RUNNIN'There are just some things I felt were unnecessary and maybe were just done to cater to a very specific audience and while I don't mind those choices I do feel as a consumer (not as a developer or am I saying in any way I can make a game, more just observational) that some things were changed in that way, to make the game harder for those who were saying it was "too easy". I thought Wes pretty much made that feeling obsolete and the changes the pigs and having warrior spiders T1 was kinda overkill... But just my observations.ANYWAY, wow my posts are long... Sorry for droning on and on!
  13. The smallest thing I can think that I enjoy the most is the abiant sounds that play. There is a laugh at night I hear... And it taunts me. I will just be standing there and I will hear the "Hehehe.." and all I want to do is go running out there asking what it is laughing at!
  14. Personally I like the way the pigs react now and a lot of the changes. I enjoy the difficulty and as a seasoned player I love how unforgiving the game is now. However I can see how players fairly new to the genre or game in general may be more concerned at how difficult it is and may be turned away at how things react to you in the game. Now everything wants to kill you... I have never been a big fan about that feeling some players have, but I am just 1 person.I love a world that is explorable and dynamic and changes with seasons or weather or in the way the things in the world will react to you doing certain things. But when everything wants to kill you sometimes with little to no provocation, well, I too get a little turned off by it. It isn't so much that it bothers me to the point to need to flail about and cry about it or anything, but enough for me to go "Really?... ok.". About the whole combat thing, I dunno.. If you are able to nail a hit on 1 enemy and keep them stunned that shouldn't be a problem. I don't see the issue with it, reason being that if you do get the hit off it would be more like a surprise attack and you could then finish them off without them reacting. Now it is like you can't even kill these things without taking 1/2 the day doing so. Kinda tedious and I can see where someone would be expecting to get the jump on 1 pig (fighting more than 1 would be intensely dangerous and is good to have this attack/evade thing they have going.) but ends up spending 4 minutes fighting the thing... I didn't see the point anyways. I personally think pigs as tools now are a little overpowered because of it. I was taking out nest after nest after nest with the same few pigs I found and kept fed for a while and had well over 40 silk by day 6. They are really effective as tools now to get rid of troublesome spiders as they now act like the player did when attacking things. I do love everything though, great update, but I can see why some people might have problems with it... and I am sure it will be touched up and tweaked.... TEN OUTTA' TEN!