Hi everyone ^^ i wanted to discuss two items in the game.maybe it's just my personal preference, but i rather like building up a "home", a little place to live and call my own. Considering the somewhat nomadic nature of the game, a campsite is about the most reasonable thing to expect. We do have campfires, which (with a little extra investment) can be placed permanantly and that's awesome, but the same can't be said of the straw roll and tent.these two items are essentially the closest we get to habitation. the straw bed thingy allows you to skip the otherwise empty few minute of waiting in the dark, and the tent has the rather unusual function of letting you switch characters. however both are destroyed upon usage, and are somewhat expensive to create in the first place, pretty much negating any hope for making a nice little home.I don't understand the logic behind making the sleeping bag consumed after one use, or in the hunger penalty it gives you. A human metabolism naturally slows down during sleep, and it would make the most sense for hunger to deplete at a slower rate if you choose to sleep through the night. there's no logical reason why a bed should vanish after one use either. If anything, i think investing in creating a bed, and "digging in" to an area, ought to be rewarded, such as with a temporary buff in the morning after resting.as for the tent, i like tents. i want to have one around. can i please not have it crumble to dust when used? perhaps a cooldown could be put on it's character switching effect if there's a balance problem there. once every 2 days or so ?