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About rodrigo4sb

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  1. You guys talk like "fun" is the same thing for everyone... PS: dat post res...
  2. So now I don't understand combat at all... If I don't use Melee I will need pass days collecting resources to make one use darts which almost don't do any damage, effect, or burn everything around ? Or passing days collecting resources to throw 9000 boomerangs to kill a mob (with the risk of taking damage from my own boomerang...) ? I can't even use tooth traps because I need to kill hounds (but, "shouldn't use melee") and I can't no longer bait them with meat...After the winter update, I just don't try to kill anything (except Tallbirds, which I'm almost sure that they will be buffed...) without pigs... For me, kiting is - sadly - almost dead. Such much effort to do such a little damage (+ risking my entire world). It's quite unrewarding, can't use "my" tricks anymore... Maybe I just have a wrong vision of the game... It's seems to me that the future game meta will be: Run around the world collecting potato pieces, and try to not die... (which wasn't what I expect from a survival game:the need of lose "everything" you made in order to progress the game. The best feature of the survival games, imo, is to see how much I improved from the beginning...) + I don't know how people are dealing with hounds in longer games (without meat-bait or pan flute)... PS: That was a great HUD idea (just a little big, but more "natural" without 'bars' and '"common" menus')
  3. Bug Submission Please choose a category [Graphics] Platform [*]Steam Version Number 73853 Issue title Wes description /n Steps to reproduce Go to the Wes page in the charc select Describe your issue Just that...
  4. You forgot to put [MENTION=1286]Skull[/MENTION]'s How To videos. Ty for put mine ^^'
  5. Don't Starve Tutorial - The Killercrow - PATCHED A simple and old trick (maybe a exploit). My first video, so be nice, pls. Suggestions and Tips are welcome. http-~~-// Hope you enjoyed. Ty guys. --------------- I removed from the first post. sorry for the double.
  6. Oh god, I think you missed the point...If you gonna compare things of the game, like the days, this is out of the "singleplayer experience"... If the one death thing wasn't implemented in the game (which was bypassed because of the world save) people would live much more... So you can't compare games/worlds of people who play Vanilla with the ones who use mods/adds/saves... I am not against mods, on the contrary, there are some great mods (some of them I hope that the devs even add to the game)... The problem isn't the use, the problem is to compare (like minecraft survival/creative modes...).
  7. Yeah, you just need to drop some berries (can be just 1) kinda near. He will be hypnotized by it and then you can run in front of him and kill. (Tooth traps works great too). #plsdontnerf
  8. So I can go in the game's files change my hp to 8001 and make days pass in 15 sec and them live 666 days... It wouldn't be fair with the legit people.Imagine those people who died early, that wouldn't happened if they saved their worlds... (+ I don't think that he used the saved worlds before he died) (+ days lived in Don't Starve are most a patience/time challenge...) Cheating is just nice for a singleplayer experience (without "ranking" or so...). This is kinda why people don't want a difficulty option on don't starve because [source], people who played in "easy/normal" mode could be kinda "discriminated"...
  9. In that patch, things was a lot easier (no spoil, no sanity, no meat effigy penalty).It was just a time question. (now it isn't impossibly, who lived until 100 days can easy go to 500, just need patience) Ty ^^
  10. Saving games like that isn't kinda a cheat ? ~justsaying. I'm in day 100 with mine. The worst thing about Wes is the damage... Can't 1 shot rabbits with tools, can't 1 shot birds with boomerang...
  11. I fought in insane mode at night but no shadow hand ~ Anyone know one video where it appears ?
  12. Here is it: Starting upDon't Starve: 72968Build Date: 2013-02-14_03-22-19THREAD - started 'GAClient' (4756)HttpClient::ClientThread::Main()cGame::InitializeOnMainThreadWindowManager::InitializeWM_SIZESetClientSize (1280 x 720)RestoreWindowPosition Saved Client Pos (0 x 31) Adjusted Window Pos (-8 x 0)EnsureWindowOnScreen All good.GLInfo~~~~~~GL_MAX_TEXTURE_SIZE = 8192GL_MAX_TEXTURE_IMAGE_UNITS = 16GL_MAX_RENDERBUFFER_SIZE = 8192GL_MAX_VIEWPORT_DIMS = 8192, 8192GL_MAX_VARYING_VECTORS = 10GL_MAX_VERTEX_ATTRIBS = 16GL_MAX_VERTEX_UNIFORM_VECTORS = 254GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221cDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile data/scripts/main.luaDoLuaFile loading buffer data/scripts/main.luadata/scripts/main.lua(131,1) running main.luaLOADING LUA SUCCESSReset() returningC:/Program Files/Steam/steamapps/common/dont_starve/data/scripts/screens/popupdialog.lua(35,1) portrate_hack WesSimLuaProxy::QueryServer()/anon/new - POST/{"character":"wes","name":"Test name","size":"small"}Could not preload undefined prefab turf_webbingC:/Program Files/Steam/steamapps/common/dont_starve/data/scripts/components/hunter.lua(438,1) The Hunt begins in 524C:/Program Files/Steam/steamapps/common/dont_starve/data/scripts/components/hunter.lua(398,1) The Hunt Begins!C:/Program Files/Steam/steamapps/common/dont_starve/data/scripts/screens/playerhud.lua(305,1) 0.90401586182608 SAVE SUCCESS: profile SAVE SUCCESS: latest_2 SAVE SUCCESS: profileSendProfileStats::{"stats":{"time_played":39666,"collect_monstermeat":1}}data/scripts/main.lua(578,1) Saved latest_2 nilReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile data/scripts/main.luaDoLuaFile loading buffer data/scripts/main.luadata/scripts/main.lua(131,1) running main.luaLOADING LUA SUCCESSReset() returningORPHANED UNKNOWN RESOURCES:data/fonts/ - 1data/fonts/ - 1data/fonts/ - 1data/fonts/ - 1data/fonts/ - 1data/fonts/ - 1ORPHANED UNKNOWN RESOURCES:data/fonts/ - 1data/fonts/ - 1data/fonts/ - 1data/fonts/ - 1data/fonts/ - 1data/images/square.tex - 2data/fonts/ - 1HttpClient::ClientThread::Main() completeShutting downAfter that I farmed spider with the same method but no crashes (even when the monster meat dropped)...But now I remember that one of my crashes when I was fighting in insane mode I left one trap to caught a beardling. Maybe path finding + traps ? Maybe just coincidence...