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About mwelling12

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  1. But there are a million of them now everywhere, all over the map. And in adventure mode, where you are changing maps, who cares if they don't respawn?
  2. Initially with the new update, I found myself seemingly starving quicker and having to adapt. This is a good thing. What keeps me playing is a challenge, not simply going through the motions. If I want to do that, I have my life ;)Anyway, with the new update, it's clear that there are a lot more carrots in the world. I went about setting traps and catching rabbits, then cooking the morsels for food. They satisfied me marginally. I figured, with all the carrots now, I should make catching rabbits a priority.That is, until I ran out of rabbits and only had a stack of carrots for the night. I was low on hunger and decided to cook them up. Well, they satisfied a great deal more hunger than the cooked morsels did... and I found myself completely frustrated that I bothered to catch and cook the rabbits at all. I estimate that it took, at most, 4 cooked carrots to get me from meager hunger to full. Whereas four or five morsels took me to about 3/4 full.This makes no sense. If you're going to up the spawn rate on the carrots, fix them.
  3. I hope they get these clear map generation issues ironed out rather quickly, because in my opinion it affects the balance of the game. I realize this is Beta. But the roads generate all over the place, the biomes seem "mashed" together, and now we have sprawling pig houses that nonsensically litter the roads, bees all over the place, and things spawning in the wrong locations, as evidenced by the pics attached to this thread by the OP.Again, I realize this is Beta, but these are issues that prevent a game from feeling "polished" in the end, once it's done.
  4. Thanks for this! Interesting read. I now better understand the choices that the devs have made for the game, and it definitely appears that they have put a lot of thought into them.
  5. Hi, Just a thought I had. The most common criticism of this otherwise fantastic game that I hear on this board is that once one builds a base and progresses past a certain day, say day 50, the game gets boring. Reading the Roadmap post, it seems that the devs acknowledge that they need to make the game more challenging to keep it fresh and to keep people playing. I agree. However, what also keeps me playing a game is the pursuit of rewards... not necessarily achievements or unlockables, but tangible, in-game rewards that change my gaming experience. The best example of this today, in my opinion, is The Binding of Issac. You can beat that game dozens of times or more, and every time it feels different and every time it feels worthwhile because there is a different reward. Sure, many of them are "unlockables," but those unlocks completely change the gaming experience going forward. The structure of Don't Starve, I think, is perfect for day-centric rewards. For example, when the player makes it to Day 20, something in the game changes (maybe the Winter kicks in). When the player makes it to Day 50, something else changes (An attack of killer bees moves in). Etc. Rewards for surviving such events could be given. The rewards shouldn't make the game easier; they could change the play experience, make the game more challenging, or just be unique, different, and fun. The "carrot on a stick" idea, when properly executed, gives a game a great deal of longevity. The point is, the player knows ahead of time that something will happen on specific days. It gives them goals, benchmarks. These are important to keep the player focused and keep him playing. It goes a long way toward alleviating the grinding, boredom feeling.
  6. So just to be clear: you're not interested? Okay, cool. That's all I needed to know from you.
  7. Hi all, Title says it all. Trading a Binding of Issac/Wrath of the Lamb DLC Steam key for a Steam copy of Don't Starve. Binding of Issac is one of my favorite games of all time. I've put more hours into that game than most AAA titles I've played. If you haven't played it yet, it's a must own. Don't Starve is a game that I've been eager to try. Email me at: [Poof! Please don't post your email] (preferable) or reply to this post with contact info if interested. Thanks!!