DTM450

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About DTM450

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Don't Starve
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Don't Starve Together
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Oxygen Not Included
  • Alpha Contributor
  1. could you post your log please
  2. I tried running the script from both the dst server console and in game console and they both return this error
  3. I just realised that the servermodcollectionsetup may be for people joining the server I will need to test/check this
  4. yes you can remove mods that are client only from the server it does free up some ram and cpu you can take a look at my dedicated_server_mods_setup.lua you will see I have disabled/commented out the mods that are client only or causing issues on the server
  5. so to change the option for a mod in the modoverrides.lua it will look something like this for the show moon option in the "Always On Status" mod configs modoverrides.lua and to find an option name you would need to look in the modinfo and modmain lua files of a mod to get the names here is where I found the String Phrase Option Name in the modinfo.lua this is just a part of the modinfo.lua you will have to do some searching to get the name of the option and the values you can apply to the name
  6. no the mod_config_data in the My Documents\klei\DoNotStarveTogether\save\mod_config_data has your personal client mod configs in it unfortunately you will have to configure your mods in the modoverrides.lua you can't configure the mods from the dst client then copy the modconfiguration file to a custom server directory (\klei\MyServer\save\mod_config_data) I tested it
  7. No it doesn't matter if a mod is client side only enable it in the modoverrides.lua if it is in your collection, if you were to set one of the mods to enable = false it would disable that mod for everyone joining the server it should automatically update just like it should automatically download the mod collection however it may be bugged or something as I said before I had to copy the mods I had installed on my dst client to the dst dedicated server
  8. ok so I did some messing around and I had to copy the mods I wanted from my SteamLibrary\SteamApps\common\Don't Starve Together Beta\mods to \SteamLibrary\SteamApps\common\Don't Starve Together Dedicated Server\mods this also allowed me to use the modoverrides.lua in klei\DoNotStarveTogether (you have to create this lua file) to enable my mods or once you copied the mods you can use the modsettings.lua in the \SteamLibrary\SteamApps\common\Don't Starve Together Dedicated Server\mods and use the ForceEnable("") to enable mods you can use this as a reference modoverrides.lua modsettings.lua for some reason it wont download collections and mods from steam for me ps i would've used a the spoiler /spoiler but the formating of the lua file is lost when copy/pasting
  9. you need to enable the mods in klei\DoNotStarveTogether\modoverrides.lua I have no experience with mods on a dedicated server so you will have to make do with what is on the wiki http://dont-starve-game.wikia.com/wiki/Don%E2%80%99t_Starve_Together_Dedicated_Servers#Mods
  10. What mod is this it sounds greatI prefer to play survival and build a massive farm base with fridges packed with food and chests with armour and weapons
  11. Ah I remember the gremlins classic movie
  12. Birdcage (Time Based) [DST]

    ok thanks for the heads up
  13. Birdcage (Time Based) [DST]

    when i was near the bird cage