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About marmot

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    Junior Member


Don't Starve
  • Contributor
Don't Starve Together
  • Contributor
Oxygen Not Included
  • Alpha Contributor
  1. I'd even say that anything's fair until it's out of early access: the point is to provide enough feedback in order for them to release the best v1.0 they can (aka that will satisfy the majority). As for myself, the more challenging the better, I'm not interested in walking simulators. So this is a welcoming change
  2. It's the little things you know... =) Thanks!
  3. [Game Update] - 296074

    Yes. I don't mind the corners dragging option though, but I'm so used to being able to set the resolution precisely. It's ok if you don't want to implement it, I can live with it
  4. [Game Update] - 296074

    Regarding screen resolutions with this build (and maybe the previous ones): - can it be set while in windowed mode, rather than having to switch to fullscreen first (if one wants to set a specific resolution that is)? - said windowed resolution doesn't stick if I quit/restart the game I have 2 monitors (if that's part of what's causing the issue).
  5. Don't apply human logic to an alien creature
  6. Got mine, thanks for the gift and your great games!
  7. Making sure the week-end is crash-free
  8. Quite a "low priority" bug, but the variable "cluster_description" isn't parsed when the server is set in LAN mode and the browser displays "[No description]" as a result. I thought I was using the wrong variable to set the description, but it works fine when putting the server in online mode.
  9. Birdcage OP

    I agree with Q : there should be some nerf on that birdcage.I strongly disagree with those who think we should just avoid it because :- game is in development, which means we're somehow asked to provide feedback- it's a piece of the gameplay and so it feels like you can cheat your way out in case of sudden difficulty (which is not good in a high-difficulty setting, especially for a survival game)
  10. Me likes the new update !Thanks
  11. I've been playing for several weeks now but I don't consider myself experienced as I still have plenty of things to try and discover. One thing I like is the fact that you have to watch your back constantly and that there's no safe place in this hostile world. And I sure like the concept of being somehow punished for abusing one resource or another, or simply for trying to survive in a world where you weren't supposed to be in the first place. I'd hate seeing the early days of a game becoming easier. And I'd probably loose interest if it became a real sandbox game, because it's not supposed to be one. Well, I don't see this game as one. That's really an adventure game, about surviving. You shouldn't be allowed to sit and farm all day long It should be challenging, no matter how far you're in, should it be day 1 or day 100.
  12. Thanks for the colored minimap, very nice. Also, big thanks for increasing the framerate I presume, it's much better
  13. I'd go with these too. I've never used a trap to kill a rabbit and unless it gets much more harder to get them, I think the idea of keeping them alive is pretty good.