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About twincannon

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  1. Bug Submission Please choose a category [Graphics] Platform Steam Version Number - Issue title Item graphic renders over top of map Steps to reproduce 1) Pick up an item 2) Immediately open the map (before the item graphic reaches the hotbar/backpack) 3) The item graphic should render floating in front of the map Describe your issue Just a minor z ordering/rendering issue. If you open the map after having just picked up an item (while the item graphic is "flying" to the inventory slot), the item will be drawn over top of the map. Can lead to confusion as some items may look like they're part of the map.
  2. Bug Submission Please choose a category [Graphics] Platform Steam Version Number - Issue title Gobbler fleeing to bush can cause graphic error Steps to reproduce 1) Have a gobbler close to a bush with berries on it (i.e. ready to be harvested) 2) Wait for night 3) The gobbler should flee to go hide in the bush 4) As he does, he seemingly also eats the berries - the bush graphic should turn to the bare "harvested" graphic 5) The bush should still be harvestable even though the graphic is bare (highlight it and it should say "pick berries", click on it and you should walk to it and receive berries) Describe your issue When a gobbler is fleeing to a berry bush that has berries on it, he hides in the bush and removes the berry graphic, but does not actually eat the berries.
  3. They were spawning for me earlier today... although there was a period when there were no bees. I attacked a hive and provoked killer bees, so I thought maybe it was a different type of hive. But I came back later and there were bees, so not sure what made them spawn/not spawn.
  4. Bug Submission Please choose a category [Graphics] Platform Steam Version Number - Issue title Water has strange behavior when rotating camera Steps to reproduce 1) Stand near the water/ocean 2) Rotate camera (using Q or E, or the arrow keys) 3) The water should look like it moves very rapidly Describe your issue When you stand near the ocean and rotate your camera, the water moves very quickly. A minor issue, but it's pretty jarring and doesn't make much sense.
  5. This is intended, but it's pretty annoying with the hounds now, because dropping meat on the ground is a viable strategy for dealing with them -- long story short, I killed myself by accidentally eating monster meat when I was trying to drop it on the ground.
  6. How do you get borderless? Mine still only gives the option for fullscreen or windowed. Also, just tried playing around with resolutions, and some strange stuff was happening while playing around with settings: First, I selected fullscreen (I had been playing windowed). The display field was set to \\.\DISPLAY1 by default. I could not select 1920x1080, my primary display's native resolution, only up to 1280x1024. I changed my display to \\.\DISPLAY2 and then I could select 1920x1080 (it was the maximum I could select, so I assumed DISPLAY2 was using my primary monitor). I hit apply, and then my screen went into a really funky resolution - like ultra-wide (i.e., there were thick black bars on the top and bottom of my screen - definitely not 1920x1080). Here's the weird part: I hit "accept" to keep the settings, but then I hit "revert changes", and then the game changed to 1920x1080 resolution. I hit Accept again and the resolution changed once more to the funky wide one, so I just went back to windowed. The other strange part is that my 1920x1080 display is my "1" monitor in windows' display settings. Yet I have to select "\\.\DISPLAY2" to get my 1920x1080 res in game...? (and \\.\DISPLAY1 only goes up to 1280x1024, when my second monitor goes up to 1920x1200! Confusion abound!). Thanks for the great updates!