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Klei Bug Tracker

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Everything posted by Trainer_Zero

  1. Yes, XP growth is exponential, as difficulty is. 100 days survived is worth more than 2 individual 50 day games.
  2. I heard the librarian is now available, so I'll probably off myself once I unlock everyone. Or maybe I won't. Either way it's nice to know.
  3. I'm in the 70's. Was struggling to keep up my supplies since the krampus update, because my main food was rabbit trapping, so I started farming, and realized I was way too far from poop, so I headed of in search of and found beefalo. Killed two of them for enough meat for 3 effigies and if I had to guess I'd say I'll live forever so long as I'm not an idiot. Or at least until winter comes and wrecks crops.
  4. Bug Submission Please choose a category [Gameplay] Platform Steam Version Number - Issue title Bees never leaving their hive. Steps to reproduce None that I know of, besides normal play. Describe your issue I've seen bees a total of one time in my game, very early on. I went about my business ignoring them as I didn't have the materials needed to harvest them. When I get to the point that I need the bees, they won't come out of their hive, ever. I've done everything from planting flowers all around the hive to leaving that area of my map for a day and still nothing. I've never attacked a bee either. Please help.
  5. I'm suffering from the bees never coming out as well. Nobody's reported it in the bugs either...
  6. So you're saying your sack is bigger than mine?
  7. A thousand times yes. I can't express the rage from when you're cooking up meat for an effigy and *gulp*, or planting your farms and *crunch*.
  8. I know the fuel length time varies widely between updates, but I've been thinking. If any tree only yields 1 charcoal, and the largest trees yield 3 logs, what is better for fire? Are 3 logs better than one charcoal? Along with the fact that the biggest trees also yield 2 pine cones, for further fuel farming later. I have a chest full of logs, but I've been saving them for logsuits, and instead doing controlled farm burns for charcoal. Then again the largest trees take a hefty toll on your tools (the wiki, which I'm not sure is up to date, says 15 swings), where burnt trees for charcoal take 1 swing. As it stands in the current update, 2 charcoal will last you the whole night, but you won't be getting much of anything done. For log users, how many does it take to get through the night (starting only when night does, not dusk, and only fueling when the fire is about to die to ensure minimum requirements)? If someone has the spare time to dedicate to this query for science, I'd appreciate it. (I'd do it myself but I'm not near my gaming PC)
  9. But beefalo give 6 meat per kill and usually come in packs of over 10, so pros and cons.
  10. Mr. Krampus must not be all-seeing then, because saving up for the times when I'm not on his naughty list, I've been stuffing live bunnies into backpacks after trapping them, that I may kill them with impunity at my leisure. Since he only gets angry at the kill, I can amass bunnies, then mass kill them, then live off my farms during times of niceness. Although I'm not sure if I'm really worried about it, as I've slaughtered a whole pig village, about 10 bunnies, and 2 beefalo since the update (to restore my broken meat effigies) and haven't come across him. I'm curious though, will he spawn near you or your camp if you're away from it?
  11. They've become picky in a recent update, so you can't repeat feed them. So what all do they like? Flower Petals Carrots Those are all I know for sure. Do they eat all the other produce? What about seeds? If it's not become apparent, I need poop, and they're closer than the beefalo.
  12. I know they're not supposed to respawn for 3 days, but I thought I remember hearing something about them not respawning after so many kills from the same house. Has this been implemented yet? And if so, will Pig House recipe requirements be worked around so the pigs won't go extinct? (pigskin being needed, and only being a %25 drop means that you'll run out of pigs quickly)
  13. I killed a Gobbler and its turkey leg fell onto the ocean, out of anyone's reach. Now all the dogs that come after me are instead locking themselves into a corner chasing a perpetual bone they'll never get. While this makes it easier on me, I was kinda looking forward to the fight... =/
  14. I was going to farm spiders now that they have increase spawning and regeneration times, but I remember Kevin saying something about the respawn timer being so small that they came out in massive batches. Any news?
  15. From a picture I've seen it looks like 8 spiders spawn per wave, instead of 4...Haven't had the chance to play myself, just taking a small break from finals prep.
  16. Isn't legit? Do you know what that word means? And the pathing attacking has been nerfed with the latest patch. Any nearby rabbits to the one you attack will immediately dart to their holes. Have fun getting more than one at a time.
  17. If you're referring to the trunk of the tree, you can dig it up by making a shovel and clicking on the trunk while the shovel is equipped. This can also be used to dig up plants and the debris left by chopped trees, as well as digging up graves.
  18. I don't see how hunting rabbits for food is naughty. Maybe lighting the rabbits on fire, or smashing pig houses, etc, but not simply hunting...
  19. Hounds aren't assured to come on day five. My first hounds came on day 4, were a pack of three, and 2 of them were hell hounds, and when you're following a guide's advice for survival that can mean certain death. Also, the rabbit trapping method isn't optimal. Placing the trap on top of their hole requires no bait and guarantees a catch upon dusk, or morning. Rabbits also move randomly, so setting a line of traps with one baited one at the end doesn't necessarily mean you'll catch them all, unless the holes are all in a line and none of the rabbits have worked their way around the final trap.
  20. The other half of the fun is gone if the guide is inaccurate/inefficient.
  21. Also not true. Traps will trap animals off screen. I've been a rabbit farmer for my main source of food and gold this game and I'm almost never on the same screen as the traps except when resetting them.
  22. Not true. Currently any rabbit that is attacked within sight of others will send them scurrying to their holes. I find that the best method for bunny farming is to make a ton of traps, place them over the holes in the evening right before night, then harvest the bunnies when they emerge in the morning. Then you can immediately replace the traps before new ones spawn and the cycle will almost certainly repeat itself if you're using enough traps. I get around 20 morsels using 7 or so traps on my farming days.
  23. At the current update one charcoal will last the entire night, given that you use it as Soon as the night starts, not in dusk.
  24. Does this mean there's an extra step in rabbit-farming, or am I throwing the poor live creatures onto the fire for the pig king's sacrifice? And will the smallbirds grow up? Tame, or trying to murder you? Does this mean tall bird eggs are infinite now? And seeing as how Krampus was hinted at in the last teaser video, but wasn't introduced until this update, I think the same can be said for the spider queen. Spiders were much too easy, so now there will be an actual threat.
  25. Yeah, this will surely bolster the game's sales, as thousands from the Minecraft crowd which the Yogscast holds a great stake in will see it. However, I found this game through Etho. Then he mentioned that he got it from Generikb, and I went to watch his. Then more youtube searching found me Totalbiscuit and all the others playing it. The devs certainly deserve it, though. All this content already and we're barely halfway there? I'm loving my game, and can't wait to see what's coming next.