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About Demodude123

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Don't Starve
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  1. When I tried to use the beta I just got nothing but it crashing and nothing was shown.
  2. [Graphics] OpenGL 2.1 Error When Starting Game

    I tried it and it turns out that it just appears and then disappears right after.
  3. [Graphics] OpenGL 2.1 Error When Starting Game

    Thanks. Will now try and report my result with the beta option.
  4. Bug Submission Please choose a category [Graphics] Platform Steam Version Number - Issue title OpenGL 2.1 Error When Starting Game Steps to reproduce I pressed to play it and it in steam like any other game. Describe your issue I pressed play game in my steam library and it came up as a hollow window. I minimized it and got an opengl error saying I didn't meet the opengl 2.1 requirements. I checked my graphics card, and I had opengl 2.0. The real issue is that I could play the web version perfectly fine. If I can run it fine under google chrome, then why is it asking for more of my computer for the steam version? Here are my specs from Speccy: Graphics Monitor: Name Default Monitor on Mobile Intel 965 Express Chipset Family Current Resolution 1024x768 pixels Work Resolution 1024x708 pixels State enabled, primary, output devices support Monitor Width 1024 Monitor Height 768 Monitor BPP 32 bits per pixel Monitor Frequency 60 Hz Device \\.\DISPLAY1\Monitor0 Mobile Intel® 965 Express Chipset Family Memory 384 MB Memory type 2 Driver version Mobile Intel® 965 Express Chipset Family Memory 384 MB Memory type 2 Driver version OpenGL Version 2.0.0 - Build Vendor Intel Renderer Intel 965/963 Graphics Media Accelerator GLU Version Microsoft Corporation Values GL_MAX_LIGHTS 16 GL_MAX_TEXTURE_SIZE 2048 GL_MAX_TEXTURE_STACK_DEPTH 10 GL Extensions GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_pixel_buffer_object GL_WIN_swap_hint GL_EXT_framebuffer_object GL_EXT_bgra
  5. I get an opengl 2.1 error when I play the steam beta, even though the browser works fine. Mobile Intel® 965 Express Chipset Family Pixel Shader/Vertex Shader 4 384MB Video Memory