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About Ankou

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  1. Glad to see some sort of progress has been made. For the sake of testing I did try the opengl beta thing on my laptop and I thought I should share that it launches normally and seems to work. I started a new world just to make sure there were no early hangups and after a long freaking loading screen (like I said in my first post, crap laptop) a new world was created. I haven't really tried any actual gameplay with it, since it sounds quite broken still, but it does launch.
  2. I attempted this for the issue I was having (crashing as Soon as the window opened) and I just wanted to confirm that it does not fix that issue. It still crashes immediately under any compatibility mode. I also toyed with settings and it still crashed right away. I couldn't resolve the issue on my own. I'm just glad it runs on my desktop and grateful the devs are working hard on a fix. Thanks guys, hopefully I'll be able to procrastinate with this game Soon, away from home.
  3. I've this happens to me (Steam version) when the inventory is completely full. The morsel attaches to the cursor, like items do when there isn't space and the snare appears to "reset" and stays on the ground. The snare isn't working correctly then and is has to be picked up and placed again to loose durability and start working (or disappear if it was on it's last use.) After being placed the snare works normally and can be baited. If I have one space the morsel is picked up and the snare attaches to the cursor and can be placed again, like what I assume normally happens to people who don't have terrible inventory management skills like me.
  4. Hey, thank you for continuing to work on this issue. I purchased this game this weekend on Steam and have been playing quite a bit on my desktop. I want to say first of all, great game. I've had it a couple of days and according to Steam have already played over 10 hours, I'm enjoying it very much so far. However, like others, I am experiencing a crash on my laptop. I click "Play" the window loads, then immediately closes without giving an error. I've just finished updating all my drivers on the laptop and I still get the same crash. I do have to wonder, like a couple of posters, if that crash is related to Intel chipsets. The desktop (a gaming setup) has a GTX 560 ti. The laptop, of course, has integrated graphics. (And is quite crap.) The Laptop's Specs. ------------------ System Information ------------------ Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Inspiron 1545 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A14 Processor: Pentium® Dual-Core CPU T4500 @ 2.30GHz (2 CPUs), ~2.3GHz Memory: 2048MB RAM Available OS Memory: 2008MB RAM Page File: 2398MB used, 1617MB available DirectX Version: DirectX 11 User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode --------------- Display Devices --------------- Card name: Mobile Intel® 4 Series Express Chipset Family Manufacturer: Intel Corporation Chip type: Mobile Intel® 4 Series Express Chipset Family DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2A42&SUBSYS_02AA1028&REV_07 Display Memory: 780 MB Dedicated Memory: 32 MB Shared Memory: 748 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: LGD0266 Native Mode: 1366 x 768(p) (59.636Hz) Output Type: Internal Driver Name: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32 Driver File Version: 8.15.0010.1808 (English) Driver Version: DDI Version: 1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 6/2/2009 18:16:48, 5613568 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B78E66-6902-11CF-8874-A022A7C2C535} Vendor ID: 0x8086 Device ID: 0x2A42 SubSys ID: 0x02AA1028 Revision ID: 0x0007 Driver Strong Name: oem9.inf:Intel.Mfg.NTamd64:iCNT0:\ven_8086&dev_2a42&subsys_02aa1028 Rank Of Driver: 00E60001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C If it would be of any assistance to the people troubleshooting this issue I can post the desktop's specs as well. The game works without any issues what so ever on the it, no crashes and no strange graphics bugs.