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Everything posted by Shadoweangel

  1. A worker may be the hammer's master, but the hammer still prevails. A tool knows exactly how it is meant to be handled, while the user of the tool can only have an approximate idea. "Milan Kundera" That said, I wanna hit stuff! I'm just waiting until we get some little baby beefalo, so that I can abduct those. Then I can stuff their parents in my effigy! Keep the family close and all that, don't want to traumatize the babies.
  2. Zombie thread?! Braaaains.Honestly, the idea appealed to me upon my first readthrough, but at this point I'm happy with Wilsons good ol' fashioned trot as it is. I say be damned with all the speedsters out there, when going from point a to point b the journey is half the fun!
  3. ~standing ovation~ This, ladies and gentleman, is a victory for all nocturnal peoples!
  4. This also provides us the opportunity to indulge in small scale recreations of the Invasion of Normandy, using bushes/trees for gun emplacements and a mixture of spiders and pigs. We could probably substitute monkeys for spiders when they're released. xP
  5. I tend to space my gardens out, in a sort of Au Natural style. This is partly because of my own innate sense of Feng Shui, but mostly because I can't get the damn things to line up right. Honestly I like the idea of a grid that could be turned on or off from the options menu, but the oval would likely suffice.
  6. You have stolen the words from my mouth and the thoughts from my mind Excess! The best I feel I can provide at this point is my unwavering support for your plan of action! I've never had a Tallbird go aggro unless I was close to its nest, the Tallbird itself, or had stolen its egg... Just lucky perhaps? Haven't gotten hit yet either, as they always perform their little "I'ma chargin mah feet" dance.
  7. The secret here, I think, would be level segregation. You have, for instance, a well. You animate the character jumping in the well, potentially with a loading screen of them falling or whatnot, and then open with them at the bottom of the well, and depict the underground in the same 2.5D fashion as its overground counterpart. I've been thinking that it would be interesting to see some variegation in the landscape in the form of small cliffs. You draw them from one side, in a sort of slope _-----_ like so, and make them impassable from the lower side, but Wilson and company could jump down them from the upper half. It'd make for interesting travel, and some fun desperate runs through the pitch black of the forest at night.
  8. Did... Did you draw that, or snag it from Klei? Because if you drew that... ~stands ceremoniously; begins clapping~
  9. I've encountered this one before, but assumed they all reverted upon the following night... I never bothered to look into it further. Methinks it be science time!
  10. It's gorgeous right? I had a similar problem, but it's resolved itself since, so thanks for the hard work Kevin!
  11. That's a fun little glitch there... Seems like it resolved itself after you whacked him one. I won't spoil too much of the methodology for dealing with these guys, experimentation is half the fun, but if you were to make the flame bigger that could work. I know some people have been kiting him across fully lit fires.
  12. If you drag and drop the torch on the object you wish to burn... Viola! Forest fire. It's so beautiful, it brings a tear to my eye.
  13. I'm going to comment on a thought I had in another thread, because it's too awesome to miss out on: We need to be able to trim the beard to specific lengths. Calavera mentioned beard scissors. I want a perpetually hairy, but not too yeti-like Wilson! Wilson's third beard stage makes me warm and fuzzy inside.
  14. I can confirm that finding. Interestingly, I'm having some graves spawn without headstones. These graves stay dug if I save and reload, but graves with headstones spawn another grave item after a save and reload. I don't suppose screenshots would be of any help?
  15. Sage advice: Keep him away from Antony and Cleopatra. It gets messy.
  16. Holy... I'd forgotten about that... How could I have forgotten about that?! Man I have a memory like a... little... metal thing with holes in it. Colander.
  17. Those... Cookies... Are really distracting me from the purpose of this thread... So lacy!
  18. The fact that grue is considered a word by this forums spell checker pleases me immensely. Cool fact, the Grue first appeared in Jack Vance's Dying Earth novellas. Lot of magic in modern games is inspired by his style too, and is lovingly referred to as Vancian magic. Cool beans.
  19. Mmm! While we're discussing multiple click options, I was thinking about the torch... I'm not a huge fan of the idea of dual wielding items, which is crazy as I'm usually ecstatic about the idea. For some reason, it just doesn't click for me in terms of Don't Starve mechanics. I would love to see Wilson and friends hold the torch in their off hand, however, for the sake of using my other hand for other things whilst I explore the inky blackness beyond my camp.
  20. Kind of you to say so, as I hang my head in shameful defeat. You guys are too good at this idea thing, you know that right? =P ~wanders off to look for said threads~
  21. I was fiddling about with some flowers the other day and thought "Man, it sure would be nice if I had a farm for my petals, that way they were all gathered in one respawn location, rather than scattered about." Totally want beautiful floral arrangements to grace my campsite now. In addition, perhaps a buildable gazebo. Looks lovely, and perhaps more importantly gives a speed boost to nearby gardens and farms, just for being so nice to look at! I know a lot of things have been discussed before, and I hope I'm not stepping on toes with this one, but GIANT MUSHROOMS! For some reason the idea of bouncy little mushroom men, tending to giant patches of their tree sized, firmly rooted cousins is inescapably cool in my minds eye. Food for thought. Maybe food for Wilson
  22. I'm going to pretend I was the only person to put forward that mirror idea, so that I can feel helpful and rocktastic rather than unoriginal and stale! xP All of that aside, I love the idea of breaking the mirror for some sort of effect. Bad luck, excellent! Being stuck in an animal body is totally awesome too! Maybe you have control of your character changes taken out of your hands and you randomly switch in and out? That could be nasty.
  23. Falloff alone would help the atmosphere feel more accurate yet keep the oppressive element of the HORRIFYING ABYSS THAT IS NIGHT! I always assumed Steve Jobs was the problem, and Mac was just the symptom.
  24. 60Hz... Tasty. I'm mucking about on a pretty sicknasty laptop, so I'd be overjoyed to have a way to let Don't Starve make as much love to my eyeballs as possible.