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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

GTPalmer

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About GTPalmer

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  1. Shank crashing immediately, cant play at all

    *CRASH REPORT FOR SHANK (I think this is what you need? If you need more let me know and I can paste the entire crash report) Anonymous UUID: 64C42981-CACB-453F-8729-911F1E315C11 Crashed Thread: 1 Dispatch queue: com.apple.libdispatch-manager Exception Type: EXC_CRASH (SIGSEGV) Exception Codes: 0x0000000000000000, 0x0000000000000000 Application Specific Information: objc[1121]: garbage collection is OFF Thread 0:: Dispatch queue: com.apple.main-thread 0 com.KleiEntertainment.Shank 0x00034f6a 0x1000 + 212842 1 com.KleiEntertainment.Shank 0x0000ecaa 0x1000 + 56490 2 com.KleiEntertainment.Shank 0x0018df9a 0x1000 + 1626010 3 com.KleiEntertainment.Shank 0x00044306 0x1000 + 275206 4 com.KleiEntertainment.Shank 0x0018af1d 0x1000 + 1613597 5 com.KleiEntertainment.Shank 0x00311bfc 0x1000 + 3214332 6 com.apple.Foundation 0x9bd28df1 __-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke_1 + 49 7 com.apple.CoreFoundation 0x92eb0903 ___CFXNotificationPost_block_invoke_1 + 275 8 com.apple.CoreFoundation 0x92e7b688 _CFXNotificationPost + 2776 9 com.apple.Foundation 0x9bd13fde -[NSNotificationCenter postNotificationName:object:userInfo:] + 92 10 com.apple.AppKit 0x99273ba9 -[NSApplication _postDidFinishNotification] + 259 11 com.apple.AppKit 0x9927389f -[NSApplication _sendFinishLaunchingNotification] + 84 12 com.apple.AppKit 0x992723c0 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 277 13 com.apple.AppKit 0x992720d6 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 377 14 com.apple.CoreFoundation 0x92ec91c8 -[NSObject performSelector:withObject:withObject:] + 72 15 com.apple.Foundation 0x9bd4e0c2 __-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke_1 + 121 16 com.apple.Foundation 0x9bd4ce75 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 476 17 com.apple.Foundation 0x9bd4cc49 _NSAppleEventManagerGenericHandler + 234 18 com.apple.AE 0x94b77045 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 202 19 com.apple.AE 0x94b60b67 _ZL25dispatchEventAndSendReplyPK6AEDescPS_ + 43 20 com.apple.AE 0x94b60a54 aeProcessAppleEvent + 253 21 com.apple.HIToolbox 0x94ba5a86 AEProcessAppleEvent + 103 22 com.apple.AppKit 0x9926f157 _DPSNextEvent + 1301 23 com.apple.AppKit 0x9926e752 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113 24 com.apple.AppKit 0x9926aac1 -[NSApplication run] + 911 25 com.KleiEntertainment.Shank 0x003123a6 0x1000 + 3216294 26 com.KleiEntertainment.Shank 0x00005be5 0x1000 + 19429 Thread 1 Crashed:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x97aba90a kevent + 10 1 libdispatch.dylib 0x9b776e04 _dispatch_mgr_invoke + 969 2 libdispatch.dylib 0x9b775853 _dispatch_mgr_thread + 53 Thread 2: 0 libsystem_kernel.dylib 0x97aba02e __workq_kernreturn + 10 1 libsystem_c.dylib 0x9cd4accf _pthread_wqthread + 773 2 libsystem_c.dylib 0x9cd4c6fe start_wqthread + 30 Thread 3: 0 libsystem_kernel.dylib 0x97aba02e __workq_kernreturn + 10 1 libsystem_c.dylib 0x9cd4accf _pthread_wqthread + 773 2 libsystem_c.dylib 0x9cd4c6fe start_wqthread + 30 Thread 4: 0 libsystem_kernel.dylib 0x97ab7c22 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x97ab71f6 mach_msg + 70 2 com.apple.CoreFoundation 0x92e5d9da __CFRunLoopServiceMachPort + 170 3 com.apple.CoreFoundation 0x92e66b04 __CFRunLoopRun + 1428 4 com.apple.CoreFoundation 0x92e661dc CFRunLoopRunSpecific + 332 5 com.apple.CoreFoundation 0x92e76f01 CFRunLoopRun + 129 6 com.apple.DVCPROHDMuxer 0x20c1798f AVS::DestroyAVCDeviceController(AVS::AVCDeviceController*) + 317 7 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 8 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 5:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x97ab7c22 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x97ab71f6 mach_msg + 70 2 com.apple.audio.CoreAudio 0x9c8529d6 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122 3 com.apple.audio.CoreAudio 0x9c852a42 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 60 4 com.apple.audio.CoreAudio 0x9c84ae37 HALC_ProxyIOContext::IOWorkLoop() + 1145 5 com.apple.audio.CoreAudio 0x9c84a8fe HALC_ProxyIOContext::IOThreadEntry(void*) + 136 6 com.apple.audio.CoreAudio 0x9c84a870 __HALC_ProxyIOContext_block_invoke_6 + 20 7 com.apple.audio.CoreAudio 0x9c84a7f5 HALB_IOThread::Entry(void*) + 69 8 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 9 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 6: 0 libsystem_kernel.dylib 0x97ab7d36 mach_wait_until + 10 1 libsystem_c.dylib 0x9ccf6439 nanosleep + 388 2 libsystem_c.dylib 0x9ccf4cba usleep + 60 3 libfmodex.dylib 0x0085be5e 0x857000 + 20062 4 libfmodex.dylib 0x008e5758 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 26084 5 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 6 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 7: 0 com.KleiEntertainment.Shank 0x004afc7e 0x1000 + 4910206 1 com.KleiEntertainment.Shank 0x00482ee6 0x1000 + 4726502 2 com.KleiEntertainment.Shank 0x00483759 0x1000 + 4728665 3 com.KleiEntertainment.Shank 0x00414a70 0x1000 + 4274800 4 com.KleiEntertainment.Shank 0x004b742a 0x1000 + 4940842 5 com.KleiEntertainment.Shank 0x0044c1e6 0x1000 + 4501990 6 com.KleiEntertainment.Shank 0x00433401 GFxLoadProcess::Execute() + 31 7 com.KleiEntertainment.Shank 0x0042c3f5 0x1000 + 4371445 8 com.KleiEntertainment.Shank 0x0042c8f0 0x1000 + 4372720 9 com.KleiEntertainment.Shank 0x00427f95 0x1000 + 4353941 10 com.KleiEntertainment.Shank 0x001b8a91 0x1000 + 1800849 11 com.KleiEntertainment.Shank 0x001af843 0x1000 + 1763395 12 com.KleiEntertainment.Shank 0x0004ae5c LoadBaseShankResources::LoadAssets() + 796 13 com.KleiEntertainment.Shank 0x0004a642 LoadBaseShankResources::Execute() + 18 14 com.KleiEntertainment.Shank 0x001cf761 0x1000 + 1894241 15 com.KleiEntertainment.Shank 0x001cfd75 0x1000 + 1895797 16 com.KleiEntertainment.Shank 0x001cdd17 0x1000 + 1887511 17 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 18 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 8: 0 libsystem_kernel.dylib 0x97ab983e __psynch_cvwait + 10 1 libsystem_c.dylib 0x9cd4ce21 _pthread_cond_wait + 827 2 libsystem_c.dylib 0x9ccfd42c pthread_cond_wait$UNIX2003 + 71 3 com.KleiEntertainment.Shank 0x001cd80c 0x1000 + 1886220 4 com.KleiEntertainment.Shank 0x001cfd59 0x1000 + 1895769 5 com.KleiEntertainment.Shank 0x001cdd17 0x1000 + 1887511 6 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 7 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 9: 0 libsystem_kernel.dylib 0x97ab7d36 mach_wait_until + 10 1 libsystem_c.dylib 0x9ccf6439 nanosleep + 388 2 libSDL-1.2.0.dylib 0x008343e3 SDL_Delay + 99 3 com.KleiEntertainment.Shank 0x001c1b08 0x1000 + 1837832 4 com.KleiEntertainment.Shank 0x00196f53 0x1000 + 1662803 5 com.KleiEntertainment.Shank 0x001cdd17 0x1000 + 1887511 6 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 7 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 10: 0 libsystem_kernel.dylib 0x97ab7d36 mach_wait_until + 10 1 libsystem_c.dylib 0x9ccf6439 nanosleep + 388 2 libsystem_c.dylib 0x9ccf4cba usleep + 60 3 libfmodex.dylib 0x0085be5e 0x857000 + 20062 4 libfmodex.dylib 0x008e5758 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 26084 5 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 6 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 11: 0 libsystem_kernel.dylib 0x97ab9bb2 __semwait_signal + 10 1 libsystem_c.dylib 0x9ccfd7b9 nanosleep$UNIX2003 + 187 2 libsystem_c.dylib 0x9ccfd558 usleep$UNIX2003 + 60 3 com.KleiEntertainment.Shank 0x001f3838 0x1000 + 2041912 4 libsystem_c.dylib 0x9cd48ed9 _pthread_start + 335 5 libsystem_c.dylib 0x9cd4c6de thread_start + 34 Thread 1 crashed with X86 Thread State (32-bit): eax: 0x00000004 ebx: 0xad100c00 ecx: 0xb00805dc edx: 0x97aba90a edi: 0xb0080720 esi: 0x9b776a4c ebp: 0xb0080738 esp: 0xb00805dc ss: 0x0000001f efl: 0x00000247 eip: 0x97aba90a cs: 0x00000007 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x04c5c000 Logical CPU: 0
  2. Shank crashing immediately, cant play at all

    1) *See next post, can't fit it all into this post 2) Model: MacPro1,1 Tower, BootROM MP11.005C.B08, 4 processors, Dual-Core Intel Xeon, 2.66 GHz, 10 GB, SMC 1.7f10 Graphics: NVIDIA GeForce 7300 GT, NVIDIA GeForce 7300 GT, PCIe, 256 MB AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x87), Broadcom BCM43xx 1.0 (5.10.131.36.15) Network Service: Built-in Ethernet 2, Ethernet, en1 PCI Card: NVIDIA GeForce 7300 GT, sppci_displaycontroller, Slot-1 Serial ATA Device: ST3250820AS P, 250.06 GB Serial ATA Device: WDC WD1001FALS-00J7B1, 1 TB Serial ATA Device: WDC WD1001FALS-00J7B1, 1 TB Parallel ATA Device: OPTIARC DVD RW AD-7170A USB Device: Keyboard Hub, apple_vendor_id, 0x1006, 0xfd500000 / 3 USB Device: Apple Keyboard, apple_vendor_id, 0x0220, 0xfd520000 / 6 USB Device: hub_device, apple_vendor_id, 0x912f, 0xfd400000 / 2 USB Device: PTZ-630, 0x056a (WACOM Co., Ltd.), 0x00b1, 0xfd410000 / 5 USB Device: Apple Cinema HD Display, apple_vendor_id, 0x9221, 0xfd420000 / 4 USB Device: HP LaserJet 1200, 0x03f0 (Hewlett Packard), 0x0317, 0x3d100000 / 2 USB Device: USB Receiver, 0x046d (Logitech Inc.), 0xc52b, 0x1d200000 / 2 FireWire Device: built-in_hub, 800mbit_speed FireWire Device: iSight, Apple Computer, Inc., 200mbit_speed 3) Current resolution is 2560X1600 (Apple Cinema HD Display 30")
  3. I'm having trouble with Shank which I just purchased from the Mac App Store. As Soon as I launch the game, the screen goes black, it seems to be trying to switch resolution, and then crashes. I do not have a joystick or game pad connected, only a mouse and keyboard. Processor 2 x 2.66 GHz Dual-Core Intel Xeon Memory 10 GB 667 MHz DDR2 FB-DIMM Graphics NVIDIA GeForce 7300 GT 256 MB Software Mac OS X Lion 10.7.5 (11G63) Any help would be greatly appreciated! Thanks!