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About green_abobo

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Don't Starve
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  1. Thank you!

    well done. i love using noise makers and bamboo daggers to make the guards do dumb things.i almost feel bad killing the odd guards that run off to sneak smokes in remote areas of the map. almost.
  2. Build on this!

    the cartoony style makes it cute. however, cant help but wonder what a less "tounge in cheeky" ninja game would be like, in actual 3D environments. the animation just reminds me of the batman cartoons kids watch nowadays.the story concerning the ink is a cool spin on things however. i guess a happy medium is what this game screams for. would put tenchu to shame, as it should, considering there doesnt appear to be anything new comin down the pike in that department.maybe if it were 3D anime motn, equipped with the M rating & even more of an emphisis on a more dynamic stealth killing system.not to be misunderstood, the 2D platforming is showcased quite well with stealth mechanics. just makes me wonder, "what if"...?
  3. Playing for a high score is so much fun

    if you mean finishing a level, but only getting 8/9 of the collectibles, yeah thats a suck. basically have to replay the entire thing, even if you rocked it, for that one silly artifact that you missed.the game is a breath of fresh air though. its clear the devs put some thought into the game mechanics & therefore its fun to play. cant help but wonder what a 3D, non platformer, would be like. maybe the way nintendo games SHOULD have been back in the day. could also make the argument that the platforming helps to make the the game what it is though, so its a solid debate. i imagine a total stealth non killing run could be quite difficult, especially on a level like the 2nd; in which disaster lurks around almost every corner.