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About grudge

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  1. Thanx for your reply. Dusk Caps, Bog Buckets, or Bristle Blossoms? I wanted to transport Mealwood seeds and there are some Bog Buckets under natural light on the planet, but no Dusk Caps or Bog Buckets... is light the problem?. But here ist my save file. cu Axel edit: Experimented a little bit. I blocked light for the Bog Buckets, disrooted them... When I start the Rocket without the Cargo Bay its ok. it's only the "The Inspiring Hope XV", all other Rockets act normal. I can transport everything but solid materials. edit2: I can transport solids, but no seeds. So there must be something with (mutant) seeds. I even get a crash, when I try to compost a mutant seed. The Ultra Tunnel mittendrin.sav
  2. Everytime I lauch a rocket from the uranium planet the game crashes. After I rebuild the platform rebuild the hole rocket it works only one time. Really annoying, cause I cannot transport anything from the uranium planet to the starting base. And I hate to rebiulld the whole rocket again and again. Mods on or off don't makes any differnce (I only use gas overlay) Always the same error: IndexOutOfRangeException: Index was outside the bounds of the array. IlluminationVulnerable+States+<>c.<InitializeStates>b__4_0 (IlluminationVulnerable+StatesInstance smi, System.Single dt) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0) BucketUpdater`1[DataType].Update (DataType data, System.Single dt) (at <8f0726745db24471804d5705938c3f79>:0) UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <8f0726745db24471804d5705938c3f79>:0) StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <8f0726745db24471804d5705938c3f79>:0) StateMachineUpdater.AdvanceOneSimSubTick () (at <8f0726745db24471804d5705938c3f79>:0) Game.SimEveryTick (System.Single dt) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0) Game.Update () (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0) Build: EX1 S14-472345-S
  3. Same here. The games crashes when the rocket leaves the orbit.