space-wizard

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About space-wizard

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  1. Thread 2 Crashed:: com.apple.NSEventThread 0 UnityPlayer.dylib 0x000000010f71d6b7 MemoryProfiler::RegisterAllocation(void*, MemLabelId const&, char const*, int, unsigned long) + 151 1 UnityPlayer.dylib 0x000000010f156c18 MemoryManager::RegisterAllocation(MemoryManager::AllocationLogDetails const&, BaseAllocator*) + 200 2 UnityPlayer.dylib 0x000000010f15286d MemoryManager::Allocate(unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int) + 1053 3 UnityPlayer.dylib 0x000000010f14dd53 operator new(unsigned long) + 67 4 com.apple.SkyLight 0x00007fff24de7d01 CGSSnarfAndDispatchDatagrams + 377 5 com.apple.SkyLight 0x00007fff25087090 SLSGetNextEventRecordInternal + 278 6 com.apple.SkyLight 0x00007fff24eddb25 SLEventCreateNextEvent + 9 7 com.apple.HIToolbox 0x00007fff2888ea7f PullEventsFromWindowServerOnConnection(unsigned int, unsigned char, __CFMachPortBoost*) + 45 8 com.apple.HIToolbox 0x00007fff2888ea18 MessageHandler(__CFMachPort*, void*, long, void*) + 48 9 com.apple.CoreFoundation 0x00007fff20672132 __CFMachPortPerform + 250 10 com.apple.CoreFoundation 0x00007fff20646104 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 41 11 com.apple.CoreFoundation 0x00007fff20645fe5 __CFRunLoopDoSource1 + 619 12 com.apple.CoreFoundation 0x00007fff2064466f __CFRunLoopRun + 2400 13 com.apple.CoreFoundation 0x00007fff2064364c CFRunLoopRunSpecific + 563 14 com.apple.AppKit 0x00007fff22fca68a _NSEventThread + 124 15 libsystem_pthread.dylib 0x00007fff2054c8fc _pthread_start + 224 16 libsystem_pthread.dylib 0x00007fff20548443 thread_start + 15 Looks like a segfault not sure how useful this is but I have the traceback from the Console app's Crash Reports. Get this even after restarting/turning off steam overlay. Not familiar enough with unity to know if MemoryProfiler is a thing that should be getting called in a release build but seems suss? Edit: Forgot to mention I am on mac os 11.4 (intel)