deang00

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  1. Same bug found. NullReferenceException: Object reference not set to an instance of an object RequiresFoundation.OnSolidChanged (HandleVector`1+Handle[T] h) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/RequiresFoundation.cs:138) RequiresFoundation+<>c__DisplayClass2_0.<Add>b__0 (System.Object d) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/RequiresFoundation.cs:40) ScenePartitioner.RunEntries (System.Collections.Generic.List`1[T] gathered_entries, System.Object event_data) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/ScenePartitioner/ScenePartitioner.cs:366) ScenePartitioner.TriggerEvent (System.Collections.Generic.List`1[T] cells, ScenePartitionerLayer layer, System.Object event_data) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/ScenePartitioner/ScenePartitioner.cs:278) GameScenePartitioner.TriggerEvent (System.Collections.Generic.List`1[T] cells, ScenePartitionerLayer layer, System.Object event_data) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/ScenePartitioner/GameScenePartitioner.cs:158) World.UpdateCellInfo (System.Collections.Generic.List`1[T] solidInfo, System.Collections.Generic.List`1[T] callbackInfo, System.Int32 num_solid_substance_change_info, Sim+SolidSubstanceChangeInfo* solid_substance_change_info, System.Int32 num_liquid_change_info, Sim+LiquidChangeInfo* liquid_change_info) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/World.cs:106) Game.UnsafeSim200ms (System.Single dt) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Game.cs:1435) Game.SimEveryTick (System.Single dt) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Game.cs:1367) Game.Update () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Game.cs:1348) Build: U34-475803-S Player.log Player-prev.log
  2. Error in HabitatModuleSmallUnderConstruction.Constructable.OnPrefabInit System.NullReferenceException: Object reference not set to an instance of an object at ConduitSecondaryInput.HasSecondaryConduitType (ConduitType type) [0x00001] in C:\jenkins_workspace\workspace\Preview_Simgame_Windows\game\Assets\scripts\game\Buildings\Conduit.cs:290 at BuildingDef.MarkArea (System.Int32 cell, Orientation orientation, ObjectLayer layer, UnityEngine.GameObject go) [0x00333] in C:\jenkins_workspace\workspace\Preview_Simgame_Windows\game\Assets\scripts\game\Defs\BuildingDef.cs:800 at Constructable.MarkArea () [0x00056] in C:\jenkins_workspace\workspace\Preview_Simgame_Windows\game\Assets\scripts\components\Constructable.cs:433 at Constructable.OnPrefabInit () [0x000d1] in C:\jenkins_workspace\workspace\Preview_Simgame_Windows\game\Assets\scripts\components\Constructable.cs:264 at KMonoBehaviour.InitializeComponent () [0x0007f] in C:\jenkins_workspace\workspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132 UnityEngine.Debug:LogError (object,UnityEngine.Object) Debug:LogError (object,UnityEngine.Object) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Debug.cs:152) DebugUtil:LogErrorArgs (UnityEngine.Object,object[]) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:191) DebugUtil:LogException (UnityEngine.Object,string,System.Exception) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:201) KMonoBehaviour:InitializeComponent () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:138) KMonoBehaviour:Awake () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44) BuildingDef:Instantiate (UnityEngine.Vector3,Orientation,System.Collections.Generic.IList`1<Tag>,int) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Defs/BuildingDef.cs:424) BuildingDef:TryPlace (UnityEngine.GameObject,UnityEngine.Vector3,Orientation,System.Collections.Generic.IList`1<Tag>,int) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Defs/BuildingDef.cs:394) ReorderableBuilding:AddModuleCommon (BuildingDef,System.Collections.Generic.IList`1<Tag>,int) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Buildings/ReorderableBuilding.cs:148) ReorderableBuilding:AddModuleAbove (BuildingDef,System.Collections.Generic.IList`1<Tag>) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Buildings/ReorderableBuilding.cs:118) ReorderableBuilding:AddModule (BuildingDef,System.Collections.Generic.IList`1<Tag>) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Buildings/ReorderableBuilding.cs:93) SelectModuleSideScreen:OrderBuildSelectedModule () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SideScreens/SelectModuleSideScreen.cs:653) SelectModuleSideScreen:OnClickBuildSelectedModule () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SideScreens/SelectModuleSideScreen.cs:239) KButton:SignalClick (KKeyCode) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/ui/KButton.cs:89) KButton:OnPointerClick (UnityEngine.EventSystems.PointerEventData) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/ui/KButton.cs:130) UnityEngine.EventSystems.EventSystem:Update () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:385) Build: U34-475139-S
  3. Duplicant duplicated himself when using the trailblazer module when paused/setting the location twice.
  4. Assert failed: An ore got a melt message from the sim but it's still the correct temperature for its state! UnityEngine.Debug:LogError(Object, Object) Debug:LogError(Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:152) Debug:Assert(Boolean, Object, Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:197) SimTemperatureTransfer:DoOreMeltTransition(Int32) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SimTemperatureTransfer.cs:53) Game:StepTheSim(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1133) Game:UnsafeSim200ms(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1401) Game:SimEveryTick(Single) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1367) Game:Update() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Game.cs:1348)