hery.jumansyah

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About hery.jumansyah

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  1. my ONI is crashing cannot load fully the message is : ZlibException: Bad state (oversubscribed dynamic bit lengths tree) Ionic.Zlib.InflateManager.Inflate (Ionic.Zlib.FlushType flush) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zlib.ZlibCodec.Inflate (Ionic.Zlib.FlushType flush) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zlib.ZlibBaseStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zlib.DeflateStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Crc.CrcCalculatorStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zip.ZipEntry.ExtractOne (System.IO.Stream output) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zip.ZipEntry.InternalExtract (System.String baseDir, System.IO.Stream outstream, System.String password) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zip.ZipEntry.Extract (System.IO.Stream stream) (at <c5d6b36976e845b59baec1498be897f9>:0) KMod.ZipFile.Read (System.String relative_path) (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) KMod.Mod.GetModInfoForFolder (System.String relative_root) (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) KMod.Mod.GetMostSuitableArchive () (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) KMod.Mod.ScanContent () (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) KMod.Mod..ctor (KMod.Label label, System.String staticID, System.String description, KMod.IFileSource file_source, LocString manage_tooltip, System.Action on_managed) (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) SteamUGCService.Update () (at <f9baef9e89cf46d89f61eedc4adbd93b>:0) Build: U34-477203-SD how to i fix it can anyone help me ? i already delete the save game and stll not working
  2. today i start my game and suddenly crash after klei logo with this note on more info and fresh start game from scratch : [PLib/HEPWallBridge] System.ArgumentException An item with the same key has already been added . Key: Common, Version=3.2.1.0, Culture=neutral, PublicKeyToken=null at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at PeterHan.PLib.Core.PUtil.CreateAssemblyToModTable () [0x00090] in <475f7176f6bf4e34ba3a0e1b68e8ca06>:0 at PeterHan.PLib.Options.POptions.Initialize (HarmonyLib.Harmony plibInstance) [0x00011] in <475f7176f6bf4e34ba3a0e1b68e8ca06>:0 at PeterHan.PLib.Core.PRemoteComponent.DoInitialize (HarmonyLib.Harmony plibInstance) [0x00000] in <5723b971bf1e4795b8f03a836776b420>:0 at PeterHan.PLib.Core.PRegistryComponent.Instantiate () [0x00071] in <5723b971bf1e4795b8f03a836776b420>:0 UnityEngine.Debug:LogErrorFormat (string,object[]) Debug:LogErrorFormat (string,object[]) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:162) PeterHan.PLib.Core.PUtil:LogException (System.Exception) PeterHan.PLib.Core.PRegistryComponent:Instantiate () PeterHan.PLib.Core.PRegistryComponent:ApplyLatest () (wrapper dynamic-method) KMod.Mod:KMod.Mod.PostLoad_Patch1 (KMod.Mod,System.Collections.Generic.IReadOnlyList`1<KMod.Mod>) KMod.Manager:Load (KMod.Content) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/Mods.cs:1534) Global:Awake () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Global.cs:404) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.GameObject,string,bool,int) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:226) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.GameObject,string) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:198) LaunchInitializer:Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/LaunchInitializer.cs:67) Build: 469473-D and it will repeat occuring with other installed mods after i enabling mods the note is [PLib/<Mods Name>] System.ArgumentException An item with the same key has already been added
  3. all installed mod suddenly uninstalled after restarting game for enabling mods 1st restart after 2nd restart asking for restart game for change mods status after restart the bug is occured on first picture and after restart is go to second picture but when i change the mods status again it revert back to first picture and this will repeatly happen when i enabling the disabled mod can someone help me to solve this problem is annoying?
  4. Oxygen Not Included 2021-03-16 18-19-08 (1) (1).mp4 Oxygen Not Included 2021-03-16 18-19-08 (1).mp4s Oxygen Not Included 2021-03-16 18-19-08 (1).mp4s scroll bar always back to first column when reaches end of food list Oxygen Not Included 2021-03-16 18-19-08 (1) (1).mp4