Opening the Star Map feels slow on my machine. No difference with # of planetoids or rockets in the game. Also happens on new games, so state of the game appears unrelated. Rest of the game runs great tho.
MacBook Pro (15-inch, 2016)
2.7 GHz Quad-Core Intel Core i7
16 GB 2133 MHz LPDDR3
Radeon Pro 460 4 GB
SESSION_ID: 93
LowResTextures: 0
ResolutionWidth: 4096
ResolutionHeight: 2304
RefreshRate: 60
FullScreen: 1
ColorModeID: 0
PatchNotesVersion: 9
AlwaysPlayAutomation: 1
MuteOnFocusLost: 0
GAME_ID: 1
SandboxTools.SelectedElement: 128
SandboxTools.DiseaseCount: 0
SandboxTools.BrushSize: 1
NextUniqueID: 2901268
LoadScreenCloudTutorialTimes: 3
The instructions on these forms say the following:
The log files under ~/Library/Logs/Unity/Player.log are not updated by ONI, all I see there are my Blizzard game related logs.
The save files:
~/Library/Application Support/Klei/Oxygen Not Included/save_files
was instead found at:
/Users/alos/Library/Application Support/unity.Klei.Oxygen Not Included
Also maybe don't force to include the logs on all the bugs. For example, in bugs like this one where the bug is about documentation on the website or on the forums.
It looks like the Field Research (needed to enable transportation machines across planetoids) is either mapped incorrectly on the skill tree or not refreshed when a Dup arrives at the planetoid.
Aha! I figured it out! It looks like while the dock is created and powered the creation of Sweepy it self requires additional materials. If these are not met, the dock remains empty! Maybe this could be more prominent in the UI?