galford13x

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About galford13x

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  1. I have also tried to delete all mods thinking it would not need to do any mod checks, but I also got an error that a legacy.bin in a particular mod folder was not accessible. Not sure where the settings that points to those mods are to attempt to delete from that if even possible. I've also sent a bug report via the ingame function when I found a "black hole" haha. NullReferenceException: Object reference not set to an instance of an object KMod.Mod.DoesModSupportCurrentContent (KMod.Mod+PackagedModInfo mod_info) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/Mods.cs:401) KMod.Mod.GetMostSuitableArchive () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/Mods.cs:295) KMod.Mod.ScanContent () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/Mods.cs:251) KMod.Mod..ctor (KMod.Label label, System.String description, KMod.IFileSource file_source, LocString manage_tooltip, System.Action on_managed) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/Mods.cs:195) KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/ModDistributionPlatform.cs:105) KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/ModDistributionPlatform.cs:129) SteamUGCService.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/kleiservices/SteamUGCService.cs:326) Keep up the great work. This is one of my favorite games and am excited for Spaced Out to become polished.
  2. After teleporting to second asteroid, I wrangled hatches, however, after wrangling, the switching between asteroids, the hatches would burrow while trussed. My dupes wouldn't and often couldn't get the hatches. They could attack the hatches however. Save file provided