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About Dant0n

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  1. I was playing ONI and I found a bug. One of my duplicants where picking up dirt to deliver it somewhere. They would pick up the dirt but would not compleate the action, for a description, step 1 locate dirt, step 2 move to dirt, step 3 pick up dirt, step 4 Error; return to step 3. I think it was an Error and I had seen this before but it was usually a quick fix, by clicking on the duplicant and having them move but this time they did the same thing, step 1 locate dirt, step 2 move to dirt, step 3 pick up dirt, step 4 Error; return to step 3. This kind of error, for me anyways, usually happens when you have over 30-40 Dupes. I only have five (5) on my map.
  2. ArgumentException: Illegal characters in path. System.IO.Path.Combine (System.String path1, System.String path2) (at <9577ac7a62ef43179789031239ba8798>:0) BaseNaming.CheckBaseName (System.String newName) (at <1c58b1f98f5849baa9083bfd5185b144>:0) BaseNaming.OnEditing (System.String newName) (at <1c58b1f98f5849baa9083bfd5185b144>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <b8388ffefd6046f8a7b4080349da72eb>:0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <b8388ffefd6046f8a7b4080349da72eb>:0) TMPro.TMP_InputField.SendOnValueChanged () (at <69505be692bc4a6084ef7d9aeedce8a1>:0) TMPro.TMP_InputField.Insert (System.Char c) (at <69505be692bc4a6084ef7d9aeedce8a1>:0) TMPro.TMP_InputField.Append (System.Char input) (at <69505be692bc4a6084ef7d9aeedce8a1>:0) TMPro.TMP_InputField.KeyPressed (UnityEngine.Event evt) (at <69505be692bc4a6084ef7d9aeedce8a1>:0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <69505be692bc4a6084ef7d9aeedce8a1>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <244a00f5d3d449fb9bf6fb0440c8f51a>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <244a00f5d3d449fb9bf6fb0440c8f51a>:0) UnityEngine.EventSystems.EventSystem:Update()
  3. Please Do Not Refer to my previous comment, it seems ONI may had a small update or slight fix after uninstalling it and then reinstalling it a dozen (12) times. Thank you for everyone that tried to help me.
  4. I will try to find the file again. This is what I found (Photos Below).
  5. I can not find that file what so ever. I tried looking for it with your advice and through the Klei files and still no luck.
  6. Thank you, I will try that.
  7. I beleive I have fixed this bug/error by uninstalling and reinstalling ONI at least a dozen (12) times. Could not find Klei.AI.Disease: RadiationSickness at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <b8388ffefd6046f8a7b4080349da72eb>:0 at Debug.LogError (System.Object obj) [0x00000] in <f30d3c85d1f64155aa0dc6c7adb0d1eb>:0 at ResourceSet`1[T].Get (System.String id) [0x00000] in <f30d3c85d1f64155aa0dc6c7adb0d1eb>:0 at SandboxToolParameterMenu.<ConfigureSettings>b__19_2 () [0x00000] in <1c58b1f98f5849baa9083bfd5185b144>:0 at SandboxSettings.<.ctor>b__41_2 (System.String data) [0x00000] in <1c58b1f98f5849baa9083bfd5185b144>:0 at SandboxSettings+Setting`1[T].set_Value (T value) [0x00000] in <1c58b1f98f5849baa9083bfd5185b144>:0 at SandboxSettings.SetStringSetting (System.String prefsKey, System.String value) [0x00000] in <1c58b1f98f5849baa9083bfd5185b144>:0 at SandboxSettings.RestoreStringSetting (System.String prefsKey) [0x00000] in <1c58b1f98f5849baa9083bfd5185b144>:0 at SandboxSettings.RestorePrefs () [0x00000] in <1c58b1f98f5849baa9083bfd5185b144>:0 at SandboxToolParameterMenu.OnSpawn () [0x00000] in <1c58b1f98f5849baa9083bfd5185b144>:0 at KMonoBehaviour.Spawn () [0x00000] in <f30d3c85d1f64155aa0dc6c7adb0d1eb>:0 at KMonoBehaviour.Start () [0x00000] in <f30d3c85d1f64155aa0dc6c7adb0d1eb>:0